FortyDust
LV.14Pumpkin
Comments
1,909 totalQuote From Zelgadis …It's a common misunderstanding that companies exist to make profit. Companies exist to provide goods and services. They have to make a profit to continue to exist, but that doesn't make it their purpose.
So ... Quests confirmed? I assume they would have said "from the past" if they were from the past.
Why are you complaining about cosmetic stuff? If you don't want it, it does not affect you in any way.
It does not indicate "desperation." It indicates a company that is interested in making money. That is the whole …
I don't remember "most people" calling it a nerf. You flat-out made that shit up.
Obviously it was desirable in a deck that could take advantage of it, but it's not great for the game overall. The current Totem …
I don't think these early access cards are going to break the game. If they were good cards, it would be a different story, but it looks like they chose "trap" cards that will not be worth playing until after …
They are not going to do it for mini-sets because you cannot pre-order mini-sets. (Also, the pre-release phase of mini-sets is only a week.)
[quote from="Aleco"]Wrath of Air Totem back? Yup! We want to celebrate Hearthstone's history with this core set, and Wrath of Air Totem felt like a part of that history worth celebrating. [/quote]
Why, exactly, is a bad card …
If you're celebrating Hearthstone history, you gotta have Deathwing, but let's face it -- the original [card]Deathwing[/card] is not a good card anymore.
Correct. You will lose access to all of your current Core cards if they are not part of the new Core set. [card]Patchwerk[/card] is out, so if you didn't have a "real" copy, you will no longer have access to …
Rotation never happens in a vacuum -- there's always a new expansion involved. Departing cards are often replaced with new cards that perform a similar function. We could easily see new Rogue Secret synergy, and I'd be extremely surprised if …
Tradeable [card]Big Game Hunter[/card] ... interesting.
[card]Twisting Nether[/card] destroys locations ... VERY interesting.
[card]Asphyxiate[/card], [card]Gnome Muncher[/card] have no runes ... gross. I always felt like runeless DK cards should be slightly bad, not auto-include.
In a game where Brann allows a Warrior to generate multiple Astalors that deal 21 damage each, this doesn't seem like such a big deal. (Yes, I know Astalor is rotating, but it's illustrative of the burst damage potential in …
It's worth noting that both Totem Shaman and Miner Paladin use this card, both are Tier 1 right now, and Totem Shaman doesn't even run any other Excavate cards.
Do I want to live in a world where [card]Odyn, Prime Designate[/card] and [card]Justicar Trueheart[/card] both exist in Standard? No. No, I do not.
Might as well just call it Year of the Warrior.
I can't believe they didn't even consider nerfing this ridiculous card. "Rest of the game" cards need a much more difficult condition than just building a singleton deck.
Why do you expect to be able to play it when Blizzard has clearly stated multiple times that they will nerf it whenever it's competitive?
It exists as a "just for fun" archetype for players who want to play …
I'm walking back my previous snark. This card is absolutely necessary to the current meta, as Miner Paladin helps keep that ridiculous Druid Combo deck in check, all thanks to brave Sir Finley.
My first game was against Aggro Paladin, and I fell in love.
My second game was against Curselock, and now I want to break up.
You can use it with [card]Shattershambler[/card], but that doesn't seem very efficient.
I bet they lower the Cost someday.
If this does work out, I propose that the new archetype be named Jacksonium (so, "Jacksonium Priest," Jacksonium Mage," etc.).