The new Azure Drake!!!! We have only one problem: right now this minion isn't enough to be competitive. Even if Azure Drake return I doubt it will see any play....like this card
On turn 1 with a cheap spell this card is strong...but what if we haven't the spell? 1 mana for 1/2 is terrible. So...I think we need some test to see if this is consistent strong
Strong effect, but maybe it's not enough. This block only hero power and targhet spell but right now we have a lot of aoe and battlecry that destroy/damage minion
Not so great imho. If you want refill your deck with spells, these must be super strong or you are loosing good draw. So...maybe this is a combo piece for a specific deck, but in the all other deck I think that can't be played
I love to see a new mechanincs in Hs and I hope that in future we will see more. This card is strong but not in all class. If you play a lot of weapons or you use your hero to attack this card is wasted. In a slow control deck, instead, this card shine for sure. So it's not an auto-include all deck, but strong enough to see some play
I don't think that this card is strong enough to be played in constructed. But this will be a perfect new minion for Bg
The new Azure Drake!!!! We have only one problem: right now this minion isn't enough to be competitive. Even if Azure Drake return I doubt it will see any play....like this card
Troggzor the Earthinator teach that this mechanics don't work. So filler card imho
The new magma rager! ok...go next
Cost too much for the ladder, but it's good for arena (as the other phantoms)
Decent minion but this need his spellburst to be ok and that slow down the card. Avarage for standard probably
Probably the only one good card of this ghost mechanic. Rouge can play it and use the stealth to draw
Super strong in dh! We are going to see a lot in Tempo Dh
A cheaper Cobalt Spellkin. Not too bad. Decent 2 mama minion without drawback
Powercreep of Elven Archer. Sometimes some deck need a little ping, so it can find a spot maybe
Powercreep of Fencing Coach. Right now I can't see where to play it. So...filer for me
On turn 1 with a cheap spell this card is strong...but what if we haven't the spell? 1 mana for 1/2 is terrible. So...I think we need some test to see if this is consistent strong
With Felosophy it 2 2/2 on turn 1...in all other case it's just a filler card with a cute artwork
Strong effect, but maybe it's not enough. This block only hero power and targhet spell but right now we have a lot of aoe and battlecry that destroy/damage minion
One of the strongest card of the set. This is so op in agro deck. Autoinclude and 5 star easy
Filler card imho. Too random and must survive 1 turn in most case. Too situational for me
Not so great imho. If you want refill your deck with spells, these must be super strong or you are loosing good draw. So...maybe this is a combo piece for a specific deck, but in the all other deck I think that can't be played
I love to see a new mechanincs in Hs and I hope that in future we will see more. This card is strong but not in all class. If you play a lot of weapons or you use your hero to attack this card is wasted. In a slow control deck, instead, this card shine for sure. So it's not an auto-include all deck, but strong enough to see some play
A new Hemet, Jungle Hunter. You must build your deck around it, but can be strong enough. Niche card