For starter, basically the same as previously - maybe a tad harder - but your usual wild suspect should do the trick. On the E.V.I.L. side, the first and last encounter being slower, I'd suggest a control oriented list. As for the second one, the hero power shuffling 2 treasures in their deck for (0) mana is a little too strong to mess around, early pressure such as zoolock or mech paladin could do it for you.
About to see if the same applies to the explorer side of adventure now.
It does indeed! Just get yourself enough removal to clear those elusively not keyworded minions, so aim for class that have lots of mass removals - mage, shaman and priest - and you'll be good to go.
The best you could do is narrow down the options as to what email you could have been using back then, the most likely pseudonym used a the time and so on until you reach the minimal clearance requirement to access your account or have Blizz account retrieval department accessing it for you... Double Security Checks - Email & Phone numbers - is no luxury.
3 Brawls in a row ... Now this bug ... Not to mentioned that its been months since you can't reply to your contact list on Mobile without crashing the app ... Quality assurance & control lately ...
With the release of a new adventure mode comes - sometimes - the challenge of getting across a rough encounter and the ambition of conquering the heroic difficulty level to add yet an other card back to your collection. With the most recent solo content released, Galakrond's Awakening, came the enjoyment but also the underwhelming triumph with no glory - the first act being particularly easy to complete - I figure I could start up a thread ahead of time to exchange tips and tricks, if difficulty may rise : collectively, we are smarter (to some extend ; am I opening a parenthesis within a parenthesis? (Yes, but also no)).
If you didn't succeed on your first try, well ... we feel a tad sorry for you, but won't judge. Instead, we'll give advice and solutions for you to get ahead with your unquenchable thirst for card back.
For instance, I completed the Evil side with your almost typical Standard Galakrond Shaman deck, but with a focus on healing and infinite Shudderwock. I then completed the explorer side using Hinghlander Hunter - the Tier 1 standard list - nothing original. Bomb warrior was enjoyable but not fitted for every boss ... wouldn't suggest that one. Some others were suggesting on an other thread that the Wild side of your collection was the way to go ; Rez Priest being a power house, Exodia Mage being golden as well.
Stay tune for the second act and feel free to share your successful exploit and recipe! We are gonna be rich! And save the world!!
They may have brought it back a little too soon ... And there just so many bugs on mobile, it doesn't feel playable anymore ... ... and they know we have phones ^^
I was just to start a similar thread ; glad I checked before I duplicate the discussion. It did felt a tad too easy, even by heroic 1st Act standards ... I mean, the very first chapter(s) are always a tad easier than their grand finally, so I'm not too surprised here. What surprised me tho, was that when switching to Heroic, all of a sudden, its just up to you and your decks. They got us used to have exclusive cards for the adventure mode, cards that were different from your usual ladder experience, and now just your usual collection manager. That part got me underwhelmed. I guess I was expecting some sort of dungeon run kind of format/draft, but oh well, lets play some Galakrond's list ..!
I liked the adventures so far throughout the year, as far as story telling goes, and now appreciated the double feature E.V.I.L./Explorers. I'm still looking forward for the next chapter, but do hope they will spice it up. I want that card back to symbolize something else than that day when I walked in the park.
Week 2 : 3 new boss on each side ;
For starter, basically the same as previously - maybe a tad harder - but your usual wild suspect should do the trick.
On the E.V.I.L. side, the first and last encounter being slower, I'd suggest a control oriented list. As for the second one, the hero power shuffling 2 treasures in their deck for (0) mana is a little too strong to mess around, early pressure such as zoolock or mech paladin could do it for you.
About to see if the same applies to the explorer side of adventure now.
It does indeed! Just get yourself enough removal to clear those elusively not keyworded minions, so aim for class that have lots of mass removals - mage, shaman and priest - and you'll be good to go.
That's 2 rares and a golden twinspell
Pack simulator was updated quick - nice!
Is Yasuo hated in this format too? ^^
Thanks for the prompt clarification - I should have googled before asking ^^
Is Ra-Den an actual character in Wow's lore or is that a subtle reference to Raiden from Mortal Kombat?
What's up with the rating in the upper right corner?
Rating as in ''rate this article'' ?
The best you could do is narrow down the options as to what email you could have been using back then, the most likely pseudonym used a the time and so on until you reach the minimal clearance requirement to access your account or have Blizz account retrieval department accessing it for you...
Double Security Checks - Email & Phone numbers - is no luxury.
Congratulations! Enjoy the season rewards and a quicker ascension next month :)
Dont forget renolock and cubelock ^^
... but then that's really as diverse as it gets
Even even shaman seem to have disappeared.
Guess they are consistently inconsistent, which is consistent.
I have no further comment on the matter
That's a pretty useful list of advices you gave us - thanks
+1
3 Brawls in a row ...
Now this bug ...
Not to mentioned that its been months since you can't reply to your contact list on Mobile without crashing the app ...
Quality assurance & control lately ...
Plot Twist : Plot mechanic would be freakin' neat!
Hello Fellow HearthStoners,
With the release of a new adventure mode comes - sometimes - the challenge of getting across a rough encounter and the ambition of conquering the heroic difficulty level to add yet an other card back to your collection. With the most recent solo content released, Galakrond's Awakening, came the enjoyment but also the underwhelming triumph with no glory - the first act being particularly easy to complete - I figure I could start up a thread ahead of time to exchange tips and tricks, if difficulty may rise : collectively, we are smarter (to some extend ; am I opening a parenthesis within a parenthesis? (Yes, but also no)).
If you didn't succeed on your first try, well ... we feel a tad sorry for you, but won't judge. Instead, we'll give advice and solutions for you to get ahead with your unquenchable thirst for card back.
For instance, I completed the Evil side with your almost typical Standard Galakrond Shaman deck, but with a focus on healing and infinite Shudderwock. I then completed the explorer side using Hinghlander Hunter - the Tier 1 standard list - nothing original. Bomb warrior was enjoyable but not fitted for every boss ... wouldn't suggest that one. Some others were suggesting on an other thread that the Wild side of your collection was the way to go ; Rez Priest being a power house, Exodia Mage being golden as well.
Stay tune for the second act and feel free to share your successful exploit and recipe!
We are gonna be rich!
And save the world!!
They may have brought it back a little too soon ...
And there just so many bugs on mobile, it doesn't feel playable anymore ...
... and they know we have phones ^^
Might? I'm positive that they did ^^
I was just to start a similar thread ; glad I checked before I duplicate the discussion.
It did felt a tad too easy, even by heroic 1st Act standards ... I mean, the very first chapter(s) are always a tad easier than their grand finally, so I'm not too surprised here. What surprised me tho, was that when switching to Heroic, all of a sudden, its just up to you and your decks. They got us used to have exclusive cards for the adventure mode, cards that were different from your usual ladder experience, and now just your usual collection manager. That part got me underwhelmed. I guess I was expecting some sort of dungeon run kind of format/draft, but oh well, lets play some Galakrond's list ..!
I liked the adventures so far throughout the year, as far as story telling goes, and now appreciated the double feature E.V.I.L./Explorers. I'm still looking forward for the next chapter, but do hope they will spice it up. I want that card back to symbolize something else than that day when I walked in the park.
F*ck me ; hope i'll never see a golden Zapp