I dig it coming back. These card backs are almost always fun to see again since you don't really get to see the ones on your own deck, but your opponents
Not too unhappy about the "sorry" package. I was able to crack an Eyesore, I love that pun BTW, along with a golden or two. I am just glad that Blizzard recognized this issue(s) and with the fix, tried to make it up to the players.
Personally, I didn't elevate with any levels, but I'm not going to complain... free game and all.
Yeah, me too. I started playing on it when Hearthstone came out several year ago. This last year though, I would lose games because I ened up roping without knowing it.
With the nerf, 1 less health, 1 mana less, and doesn't impact your opponent than Jeeves. Still will see play since you can drop it T1 with Druid and regain your power hand with The Coin or Innervate, not to mention Lightning Bloom. Granted the latter will stick you for a turn, being able to recoup the next turn on items is still going to be amazing.
With the nerf announcement, I'm wondering if it will have an impact on the play with this card. Going down 2 damage in swings may not be as impactful as they think.
Not going to lie... when "I am Murloc" came out, I listened to it back to back for hours while playing WoW.
This set fully reminds me of the countless hours I invested into WoW so many years ago
After a few weeks I tried it again... just not worth the turn 10 swing
I played against a mage deck yesterday that actually had this in it... I'm still confused.
The only good thing that I've seen about this card existing is when someone morphed a 2 cost minion into it on turn 1... but that is pretty much it
I dig it coming back. These card backs are almost always fun to see again since you don't really get to see the ones on your own deck, but your opponents
Not too unhappy about the "sorry" package. I was able to crack an Eyesore, I love that pun BTW, along with a golden or two. I am just glad that Blizzard recognized this issue(s) and with the fix, tried to make it up to the players.
Personally, I didn't elevate with any levels, but I'm not going to complain... free game and all.
Interesting....
I'm looking forward to this solo adventure! Not even joking, this looks like it will be a lot of fun.
It's almost like they didn't do regression testing.
Yeah, me too. I started playing on it when Hearthstone came out several year ago. This last year though, I would lose games because I ened up roping without knowing it.
Making the combo decks a little harder to drop is going to help. go nerf!
With the nerf, 1 less health, 1 mana less, and doesn't impact your opponent than Jeeves. Still will see play since you can drop it T1 with Druid and regain your power hand with The Coin or Innervate, not to mention Lightning Bloom. Granted the latter will stick you for a turn, being able to recoup the next turn on items is still going to be amazing.
I really really hate this card, but I am looking forward to no more 2x King Krush in wild dropping on T10
With the nerf announcement, I'm wondering if it will have an impact on the play with this card. Going down 2 damage in swings may not be as impactful as they think.
When the nerf comes through, it will be a similar Hellfire, only leaving legs on the board and not hitting the heroes
I'm looking forward to seeing how little the nerf will do for this card.
Nothing bad could ever happen by playing this card
meh
I've been using this a lot in my wild Shaman decks and it helps with the spell damage