I got lucky getting N'Zoth, God of the Deep as my freebie, who I wanted. Now it's down to a coinflip. Maybe wait another day or two see what decks look fun.
I want Tickatus so bad I can taste it. That, along with Y'Shaarj, the Defiler just smell like a great control warlock build.
I know this isn't very reasonable, but I usually craft what I want on day 1 if I don't get it from packs. Trying out new stuff is one of the most fun aspect of the game for me and I'm willing to bear the consequences of this behaviour. Of course that means having to dust duplicates on day 1, too, but I do it manually and save up rares and epics that might get nerfed.
A bit of topic but I really hope they add more QOL improvements for dust management.
For example:
Ability to "lock" cards from getting dusted by the mass disenchant button
Ability specify which specific rarities to disenchant (like what you manually did above)
Ability to specify the minimum number of cards (for example now it's 2) that is safe from getting mass disenchanted.
Totally would get behind that move! Being able to lock down a card that just smells like a hard nerf for later full dust would be awesome.
Y'Shaarj is very good however it only works for corrupt cards and they shouldnt reaper in future expansions. if u are tight on dust and or gold i wouldnt recommend crafting it
I want to play with Y'Shaarj, the Defiler so badly, but know that it is like Making Mummies, where it's usefulness is going to be pinned solely to this expansion. Given that, I don't want to craft it, but it still would be a seemingly fun card
What Flux said, although I will add that there is definitely an emotional aspect to it. If you know you are going to want to try something regardless of the meta, then doing it sooner rather than later can be beneficial so you can mess around with it while the meta isn't so refined (which is often the most fun time). Underneath all this is the question of what type of player you are, and how closely you adhere to the meta when it forms. I would say if you are a casual player then you should feel happy to spend the dust a bit sooner than if the meta is important to you.
I myself always craft the rogue cards immediately because I know I'll use them lots no matter what, but hold off a while on everything else, at least until I have tried out nearly all the cards I opened.
I do similar things with Warlock cards. I'm primarily a control Warlock player, but love combos as well.
By now most of us have had a chance to make at least a few decks with the new cards. We obviously have NOT had enough time to see what the meta will be like, let alone if the cards we liked in theory are worth a damn.
That being said, I am getting the itchy crafting finger to want to craft Tickatus and Y'Shaarj, the Defiler for a theory craft Wild deck I have. Given that both of these are legendary, the craft cost is not cheap.
So my questions I have to pose for the community is this... what are the cards you want to craft, and how long do you usually wait to craft cards after a release?
Not going to lie, I'm a pretty casual player and I am actually liking the rewards track now. I was super skeptical about how it was going to impact my playing because there are classes that I DO NOT like to play at all. However, in just the past few days I am actually stoked about it and am liking how it will play into this expansion.
I'm so looking forward to both of the legendaries in Warlock. Not only because I'm a Warlock player, but the abilities of them are really abusive. Honestly, just thinking about the ways to make Deck of Chaos broken in Wild before it gets nerf'ed to 8 mana is super fun. I mean really, what can you say about the number of giants in wild that would unbelievably scary with this like Mountain Giant, Molten Giant, or even Frost Giant. It's just wonderful.
4 to get a pseudo draw of 2 spells.... I can see Guardian pushing this solely because it can drop mad spells fast. Other than that, the stats aren't that great and the board presence isn't fantastic
Not going to lie, I wish that we could see more of the card backs that WE own vs the ones that our opponent has. I like seeing the Curse of Nax card back that I earned, not just "showing it off" to my opponent as we play.
I"m not too happy about this system for one simple reason above all else... there are classes that I hate to play and will be hindered because of that. Anyone that doesn't like to play Hunter or Priest will not be able to reap the rewards of this system because their play style doesn't work with those classes.
I want Tickatus so bad I can taste it. That, along with Y'Shaarj, the Defiler just smell like a great control warlock build.
Totally would get behind that move! Being able to lock down a card that just smells like a hard nerf for later full dust would be awesome.
I want to play with Y'Shaarj, the Defiler so badly, but know that it is like Making Mummies, where it's usefulness is going to be pinned solely to this expansion. Given that, I don't want to craft it, but it still would be a seemingly fun card
I do similar things with Warlock cards. I'm primarily a control Warlock player, but love combos as well.
By now most of us have had a chance to make at least a few decks with the new cards. We obviously have NOT had enough time to see what the meta will be like, let alone if the cards we liked in theory are worth a damn.
That being said, I am getting the itchy crafting finger to want to craft Tickatus and Y'Shaarj, the Defiler for a theory craft Wild deck I have. Given that both of these are legendary, the craft cost is not cheap.
So my questions I have to pose for the community is this... what are the cards you want to craft, and how long do you usually wait to craft cards after a release?
Not going to lie, I'm a pretty casual player and I am actually liking the rewards track now. I was super skeptical about how it was going to impact my playing because there are classes that I DO NOT like to play at all. However, in just the past few days I am actually stoked about it and am liking how it will play into this expansion.
Thank you for doing these Flux! I seriously enjoy these so much!
This honestly looks more fun than anything. I will have to give this a swing!
I'm so looking forward to both of the legendaries in Warlock. Not only because I'm a Warlock player, but the abilities of them are really abusive. Honestly, just thinking about the ways to make Deck of Chaos broken in Wild before it gets nerf'ed to 8 mana is super fun. I mean really, what can you say about the number of giants in wild that would unbelievably scary with this like Mountain Giant, Molten Giant, or even Frost Giant. It's just wonderful.
I just registered mine, but apparently I have to wait for a couple of hours to be able to do it... sad panda.
Good luck everybody else...
4 to get a pseudo draw of 2 spells.... I can see Guardian pushing this solely because it can drop mad spells fast. Other than that, the stats aren't that great and the board presence isn't fantastic
Not going to lie, I wish that we could see more of the card backs that WE own vs the ones that our opponent has. I like seeing the Curse of Nax card back that I earned, not just "showing it off" to my opponent as we play.
I"m not too happy about this system for one simple reason above all else... there are classes that I hate to play and will be hindered because of that. Anyone that doesn't like to play Hunter or Priest will not be able to reap the rewards of this system because their play style doesn't work with those classes.
FREE STUFF!!!!
Combined with something like Animated Broomstick, this is flipping the bird to all the board and hand buff that is coming out. Not bad at all
Combined with something like Animated Broomstick, this is flipping the bird to all the board and hand buff that is coming out. Not bad at all
cheaper Fungalmancer, great for Arena
cheaper Fungalmancer, great for Arena
Hand buff neutral card? Arena card IMO
Hand buff neutral card? Arena card IMO