I am just imaging this set helping a lot with evolve shaman. The idea of dropping 3, 3 cost minions and then attacking with Boggspine Knuckles makes me happy to see the potential combined with Desert Hare
I am just imaging this set helping a lot with evolve shaman. The idea of dropping 3, 3 cost minions and then attacking with Boggspine Knuckles makes me happy to see the potential combined with Desert Hare
I do not see a downside to this. Rogue is known for being able to fire of things quickly in a turn. Comboing into a draw 2 with this seems like an autoinclude in most Rogue decks
I do not see a downside to this. Rogue is known for being able to fire of things quickly in a turn. Comboing into a draw 2 with this seems like an autoinclude in most Rogue decks
The ability is really good. 9 Mana to get 13/13 in stats that could result in more deathrattle minions that you opponent really doesn't want to deal with at all. It seems like a hard pull with the meta the way it is being so Aggro dominant, but with this set pushing more control, it may end up seeing more play.
The ability is really good. 9 Mana to get 13/13 in stats that could result in more deathrattle minions that you opponent really doesn't want to deal with at all. It seems like a hard pull with the meta the way it is being so Aggro dominant, but with this set pushing more control, it may end up seeing more play.
Totally solid card. The Discover leaves a little to RNG in that you could get 3 secrets and you only get 2 health back. BUT, you then get to drop that secret that you didn't have before. OR... you get another Libram of Hope
Totally solid card. The Discover leaves a little to RNG in that you could get 3 secrets and you only get 2 health back. BUT, you then get to drop that secret that you didn't have before. OR... you get another Libram of Hope
Solid card. I don't know if it would make the cut in most Shaman builds. But Shaman needs all the help it can get right now anyway, so why not?
Solid card. I don't know if it would make the cut in most Shaman builds. But Shaman needs all the help it can get right now anyway, so why not?
I am just imaging this set helping a lot with evolve shaman. The idea of dropping 3, 3 cost minions and then attacking with Boggspine Knuckles makes me happy to see the potential combined with Desert Hare
I am just imaging this set helping a lot with evolve shaman. The idea of dropping 3, 3 cost minions and then attacking with Boggspine Knuckles makes me happy to see the potential combined with Desert Hare
5/2 stealthed beater in Arena would be enough to give most people hives, let alone for a 2 drop.
5/2 stealthed beater in Arena would be enough to give most people hives, let alone for a 2 drop.
I do not see a downside to this. Rogue is known for being able to fire of things quickly in a turn. Comboing into a draw 2 with this seems like an autoinclude in most Rogue decks
I do not see a downside to this. Rogue is known for being able to fire of things quickly in a turn. Comboing into a draw 2 with this seems like an autoinclude in most Rogue decks
If you have Edwin VanCleef in hand and the ability to drop stupid things or Shadowstep quickly, I'd imagine it'd be good.... in the one scenario
If you have Edwin VanCleef in hand and the ability to drop stupid things or Shadowstep quickly, I'd imagine it'd be good.... in the one scenario
Best spell for Priest in this expansion IMHO. MY question on it would be if the reduced cost would impact the ability to Corrupt it with other spells.
Best spell for Priest in this expansion IMHO. MY question on it would be if the reduced cost would impact the ability to Corrupt it with other spells.
delay a turn by playing a higher cost card to get a 4/7... worth it.
delay a turn by playing a higher cost card to get a 4/7... worth it.
The ability is really good. 9 Mana to get 13/13 in stats that could result in more deathrattle minions that you opponent really doesn't want to deal with at all. It seems like a hard pull with the meta the way it is being so Aggro dominant, but with this set pushing more control, it may end up seeing more play.
The ability is really good. 9 Mana to get 13/13 in stats that could result in more deathrattle minions that you opponent really doesn't want to deal with at all. It seems like a hard pull with the meta the way it is being so Aggro dominant, but with this set pushing more control, it may end up seeing more play.
Was this supposed to be a Warlock card?
Was this supposed to be a Warlock card?
Totally solid card. The Discover leaves a little to RNG in that you could get 3 secrets and you only get 2 health back. BUT, you then get to drop that secret that you didn't have before. OR... you get another Libram of Hope
Totally solid card. The Discover leaves a little to RNG in that you could get 3 secrets and you only get 2 health back. BUT, you then get to drop that secret that you didn't have before. OR... you get another Libram of Hope