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Hydrafrog

Gul'dan
Joined 05/28/2019 Achieve Points 1840 Posts 3268

Hydrafrog's Comments

  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 5 years, 5 months ago
    Quote From UVE

    ¿Can you hear it? Is Odd Pally coming again.

    Uh... this card costs 2

     

  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 5 years, 5 months ago

    Sir Finley seems to be the best option

  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 5 years, 5 months ago

    Even if it lasts one turn... +2/+2 to minions in your hand is pretty solid in a meta where you keep a lot of cards in your hand in the first place.

  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 5 years, 5 months ago
    In reply to Plague of Murlocs
  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 5 years, 5 months ago

    Hello Steward of Darkshire, your time to rise has come again

  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 5 years, 5 months ago

    Thanks for the answers on this... On the note of the animations, is there a way to tun those things off?  I just want to be able to do my combos as well before they time out. 

  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 5 years, 5 months ago

    So I'm curious if anyone knows why this happens. 

     

    I just lost to a priest combo deck that should have timed out long before the combo killed me. I've done similar combos, but I have only got them off maybe once or twice before I time out. 

     

    My question is this, how can you not time out?  I'm actively doing the combo... In playing cards... I have a great and fast connection... And my processor is moving fast.  So why is it that some people are able to get their combos off, while others are held strictly to the time?

  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 5 years, 5 months ago

    How many releases is it going to take before this gets the Murkspark Eel treatment

  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 5 years, 5 months ago

    This is going to be ridiculous.  Especially with the Mana Cyclone and the twinspell cards.  Getting a mage card that costs less going to be super fun

    In reply to Raid the Sky Temple
  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 5 years, 5 months ago

    I did Dr. Boom and just went crazy with the bombs.  Tossing multiple bombs and getting draw mechanics with my loot choices got me finished in 33 minutes.  I totally didn't even try either

  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 5 years, 5 months ago

    Dr Boom = 33 minute run without a problem. 

  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 5 years, 5 months ago

    suck it Divine Shield minions

  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 5 years, 5 months ago

    With so many things that can sacrifice and buff other parts of the deck, this will be something that can be overlooked and make this card a MUST include in every deck

     

  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 5 years, 5 months ago

    My rule of thumb is to keep any Classic Legendaries.  That way, should you open a pack with a legendary, it should be either a Golden one, or one you don't have.   That being said, I am 3 classes away from having all Golden Heroes, so I will typically only keep the Legendaries that I crack in expansions that I will use in my preferred classes.  But that's me.  I'm trying to gold out my Warlock class.

     

  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 5 years, 5 months ago

    Jade Druid here I come!!

  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 5 years, 5 months ago

    I am soooo looking forward to this.  Plot Twistjust became super viable. 

  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 5 years, 5 months ago

    Fireball with legs for Warrior

  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 5 years, 5 months ago

    Instead of an 'expansion', I'd like to see the old style adventure to get the cards.  Obviously to keep up with the sheer number of cards that are included in an actual expansion would mean that the cards available in an adventure would have to increase, but in my opinion it would be more fun. 

  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 5 years, 5 months ago

    I found it useful in Wild Shaman decks for Evolve and Thrall, Deathseer

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    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 5 years, 6 months ago

    I don't have a screen shot, but mine was Mage: Burning Wit hero power. 1st passive power Stargazing. 2nd passive power Emerald Goggles. Thanks to the friendly encounters, I got Coldarra Drake and was able to not only select it to be in my opening hand, but got copies of it in my deck. Nothing like a deck of "free" minions and spells every single game.