Good idea for Deathrattle... we just need to see a reliable way to trigger it. Too bad that it isn't a beast in and of itself, otherwise it would see more play
Good idea for Deathrattle... we just need to see a reliable way to trigger it. Too bad that it isn't a beast in and of itself, otherwise it would see more play
This is going to be nerfed... like almost immediately. The one serious draw back for Aggro Druid is that they run out of gas relatively quick. Even if they only get a couple of cards from it, it's enough to keep the pressure on.
This is going to be nerfed... like almost immediately. The one serious draw back for Aggro Druid is that they run out of gas relatively quick. Even if they only get a couple of cards from it, it's enough to keep the pressure on.
This is just a really really gross questline. The number of Hunter spells that deal damage, let alone at a low cost? This smells of Nerf
I want to see this do well... but it just doesn't have the support to merit the 3 slot
I want to see this do well... but it just doesn't have the support to merit the 3 slot
Baku the Mooneater, some one is calling
Baku the Mooneater, some one is calling
Good idea for Deathrattle... we just need to see a reliable way to trigger it. Too bad that it isn't a beast in and of itself, otherwise it would see more play
Good idea for Deathrattle... we just need to see a reliable way to trigger it. Too bad that it isn't a beast in and of itself, otherwise it would see more play
I'm always skeptical about free spells. We all saw the havoc that ensued with First Day of School.
I'm always skeptical about free spells. We all saw the havoc that ensued with First Day of School.
Meh at the best. Hunter relies on going face. Not having the ability to damage with a weapon in Hunter is about as useful as Gorehowl with Priest
Meh at the best. Hunter relies on going face. Not having the ability to damage with a weapon in Hunter is about as useful as Gorehowl with Priest
Even though it doesn't get the Health of the minions, this is still a solid Chose One card
Even though it doesn't get the Health of the minions, this is still a solid Chose One card
Feral support, I like it. The fact that it out the gate has 4 health and there is now Druid Health support for minions, this is a pretty rad card
Feral support, I like it. The fact that it out the gate has 4 health and there is now Druid Health support for minions, this is a pretty rad card
Token Aggro support. This along with Composting is going to keep board pressure hard
Token Aggro support. This along with Composting is going to keep board pressure hard
This is going to be nerfed... like almost immediately. The one serious draw back for Aggro Druid is that they run out of gas relatively quick. Even if they only get a couple of cards from it, it's enough to keep the pressure on.
This is going to be nerfed... like almost immediately. The one serious draw back for Aggro Druid is that they run out of gas relatively quick. Even if they only get a couple of cards from it, it's enough to keep the pressure on.
Pretty middle ground