Hydrafrog
Lv.17Gul'dan
Comments
3,263 totalI am going to love this in my Even Warlock I play. I continually find myself overwhelmed with mid-range minions that I can certainly navigate around. However now that you can just nuke them and leave a body on the …
I am going to love this in my Even Warlock I play. I continually find myself overwhelmed with mid-range minions that I can certainly navigate around. However now that you can just nuke them and leave a body on the …
A solid 4 star. The only thing that keeps it from being a straight across 5 star is that you don't get to Discover one from your deck.
A solid 4 star. The only thing that keeps it from being a straight across 5 star is that you don't get to Discover one from your deck.
I cannot say enough of how much I like this card. The 4 mana to get it out is kind eh, but the 5 health it carries is pretty fun and if you have [card]Lightning bloom[/card] you get something to …
I cannot say enough of how much I like this card. The 4 mana to get it out is kind eh, but the 5 health it carries is pretty fun and if you have [card]Lightning bloom[/card] you get something to …
Solid 3 star. In a class that has been given a number of weapon options, it would be a hard decision between this, [card]Doomhammer[/card], and [card]Whack-A-Gnoll Hammer[/card] to have in the deck
Solid 3 star. In a class that has been given a number of weapon options, it would be a hard decision between this, [card]Doomhammer[/card], and [card]Whack-A-Gnoll Hammer[/card] to have in the deck
The only hesitation I have about this it if it will recognize the overload cards that were played while it was in the deck vs being in your hand. If it requires it to be in your hand like [card]Nethrandamus[/card], …
The only hesitation I have about this it if it will recognize the overload cards that were played while it was in the deck vs being in your hand. If it requires it to be in your hand like [card]Nethrandamus[/card], …
a [card]chillwind yeti[/card] that makes the majority of the minions in your hand and deck easier to play... how is this a bad thing?
a [card]chillwind yeti[/card] that makes the majority of the minions in your hand and deck easier to play... how is this a bad thing?
1 mana to deal 9 damage... someone try to point out how this is bad
pseudo- draw, 2/3, 1 mana... There aren't enough good things to be said about this
Not the best, but if you get a minion that could punch something in the face, this is putting brass knuckles on it