Comments
254 totalJust Patches.
Quote From linkblade91 Edit: I thought of a second card:
- Chains of Kel'Thuzad is based on his ability of the same name, both in the Naxx raid and in Heroes of the Storm.
- Convergence …
I think you could have disenchanted it for the correct amount the whole time - it was likely just a visual glitch. If it fails and you get the wrong amount, you can open a ticket.
That isn't a quote from Blizzard - it's more recognizable as Hearthstone's MMO on this site dedicated to Hearthstone (and other card games).
I really like the new Rexxar skin though - If it comes with more than art, I'm sold.
I swear, if the reason is so that they can keep the old voice lines...
Edit: Fuck.
[card]Incanter's Flow[/card] is too low impact in this deck imo. I haven't tried this deck out yet, but consider replacing it with one of [card]Shatter[/card] (to quickly kill a minion of the opponent's with tortolan), [card]Primordial Glyph[/card] (for value), [card]Puzzle …
That's absolutely terrifying, hopefully some cards will be banned.
Another comment said something about MTG's Commander being translated into Hearthstone, and I am really hoping for that.
You choose one creature to be your commander - it gets put into the command zone at the start …
I'm really hoping for HS commander, but if it's singleton like the MTG version, then the No Duplicate cards will break it. So I doubt we're having a singleton format, but I still want commanders.
This deck is extremely inconsistent without [card]Expired Merchant[/card], I suggest you drop a Matron and something else (Valdris Felgorge?).
Through the new solo adventure - Book of Heroes. You were also able to get it through the Mage Pack/Jaina bunde.
I remember last time there was a free admission for the first run. I don't see anything about it, could someone please confirm/deny its coming back?
How important is Dr.Boom in this deck? I don't want to recraft him for this deck. Same with [card]Lord Barov[/card].
Being good helps, but being lucky helps significantly more
This is exactly what needs to be done - as a wild main, I also want to play this in wild format, and I'm pretty sure a significant portion of the community rathers standard. This change alone will improve the …
Wargear and Drain Soul seem questionable in this deck, I think [card]Unstable Felbolt[/card] would be a better option (as both early game removal, and as an [card]Expired Merchant[/card] trigger).
I am the greatest dinomancer! In my version of the deck, I opted for a Soul Fragment heal package, but this version of the deck looks superior. I'll check this version out soon. Thank you FrostyFeet for compiling this article, …

