The fact that these are copies and it works with Nemsy, really makes me re-evaluate this card. I thoght you would just use the card straight from your deck, causing some antisynergy.
Now it is looking pretty good with doomguard and the Chess Queen
This card will be fun to play around with. Funny enough I think it would be better at 5 health. I can't really decide how good it is without playing it. I hope I get the signature version of it.
Amazing for that moments when the board is not a real problem (yet) and you are able to just keep drawing and letting the other player play stuff.. Doing this with just 1 or 0 mana, and then you start your engines.
As a casual tabletop roleplayer myself I am really in love with the whole warlock package this expansion. And this seems sick most cases, either with charge or deathrattles.
I did not do this with the other Whizbang just because I opened it normal day 1 and Upgrading was not an option, did it as soon as I could even if I would be missing out on other cards. but I wont be missing on golden random decks to play around with for ever.
Again, love this callbacks, but going 1 down instead of 1 up is really scary. I wonder what kind of nastiness this will enable. We have come a long way from Emperor Thaurissan
This origami cards are amazing! The removal option makes them really flexible. If this was a friendly minion this would be much different, but wow, this has a lot of potential.
This used to be a legendary I opened... Almost on pity.... Now it is back as a common. This could work as a way to make your opponent play their cards weirdly, but I do not htink you gain too much from that.
OMG that text really broke me. I thought they were talking about killing the enemy hero for a second and did not understand it's purpouse (yup I am tired and just finished my vacations...) I do not feel this will see that much play. Honorable Kill was never that good of a keyword.
The stats are not great but locations have always been really good in the meta. Maybe this could work in reno decks? The thing is... Lots of classes already have good draw.
This reminds me a lot of Inscryption's Uroboros. Will definitelly try it out in most my decks as I feel some great attachment to that card.. If it had elusive it woudl definitelly see play. Without it... Maybe? No inmediate impact and easy to silence and remove
Tar minions where really cool! Really missed this design. A card with good enough stats that can't really be used that agressivelly. I hope to see this card everywhere!
The fact that these are copies and it works with Nemsy, really makes me re-evaluate this card. I thoght you would just use the card straight from your deck, causing some antisynergy.
Now it is looking pretty good with doomguard and the Chess Queen
This card will be fun to play around with. Funny enough I think it would be better at 5 health. I can't really decide how good it is without playing it. I hope I get the signature version of it.
This is not working in standar at all. But did we need more stuff for Questline Warlock in wild? Definitelly not...
It is good at 3 mana and better later... This is a really great draw engine.
Amazing for that moments when the board is not a real problem (yet) and you are able to just keep drawing and letting the other player play stuff.. Doing this with just 1 or 0 mana, and then you start your engines.
I am getting some strong Kobolds and Catacombs cubelock feel with this one. And I am really up for it.
As a casual tabletop roleplayer myself I am really in love with the whole warlock package this expansion. And this seems sick most cases, either with charge or deathrattles.
Crafting/Upgrading this Golden day 1.
I did not do this with the other Whizbang just because I opened it normal day 1 and Upgrading was not an option, did it as soon as I could even if I would be missing out on other cards. but I wont be missing on golden random decks to play around with for ever.
I would love to get more full deck cards.
Again, love this callbacks, but going 1 down instead of 1 up is really scary. I wonder what kind of nastiness this will enable. We have come a long way from Emperor Thaurissan
Well, this would have been a legendary back in the day... Great way to remove whatever threat you have on your way :)
I personally hate Auras and their "No interactivity" so I know I am going to dislike this card too :(
Mustache is enough for me to play it. Now we need a mechanic where we shave it to get a bonus.
This origami cards are amazing! The removal option makes them really flexible. If this was a friendly minion this would be much different, but wow, this has a lot of potential.
This used to be a legendary I opened... Almost on pity.... Now it is back as a common. This could work as a way to make your opponent play their cards weirdly, but I do not htink you gain too much from that.
Ghastlight Gatekeeper and plot twist really want to play this card. It is a free 8/8 most of the times and could have some potential
OMG that text really broke me. I thought they were talking about killing the enemy hero for a second and did not understand it's purpouse (yup I am tired and just finished my vacations...) I do not feel this will see that much play. Honorable Kill was never that good of a keyword.
The stats are not great but locations have always been really good in the meta. Maybe this could work in reno decks? The thing is... Lots of classes already have good draw.
This reminds me a lot of Inscryption's Uroboros. Will definitelly try it out in most my decks as I feel some great attachment to that card.. If it had elusive it woudl definitelly see play. Without it... Maybe? No inmediate impact and easy to silence and remove
I was just thinking this does not see that powerfull as the old clowns, but Pezman saw that Brann interaction and now I am really scared.
Still I do not think this will be meta, but is mostly hopium I think.
Tar minions where really cool! Really missed this design. A card with good enough stats that can't really be used that agressivelly. I hope to see this card everywhere!