Lightspoon
LV.7Merfolk
Comments
401 totalUseless change that completly miss the point. If that is the best they could come up with regarding Big Priest, they've shown how little they understood of the problem even after countless explanation and analisys from lots of dedicated players.
…That [card]Barnes[/card]'s nerf and its motivation are totally no-sense: the issue was not his mana cost and only partially his battlecry. The issue is still the resurrect mechanic itself, that allows to bring on board high cost minion (with full …
Always nice to see more story-driven content added to the game.
Quote From Sykomyke silencing only stalls you and gives you a turn to possibly even the playing field, but by no means is it going to just "win you the matchup"
The point of tech cards is …
Quote From RavenSunHS The game needs good changes, not just changes.
That's the whole point.
If you think that randomly buffing or nerfing cards without thinking is good, than you should look at how …
I totally agree about the risk of having no-stop changes going on every now and then, buffing and then nerfing the same cards. It seems like Team5 cannot even understand how their own game works.
It's not good for …
Seems like I had to hit quite few pity timers:
- [card]Prince Liam[/card]
- [card]Zentimo[/card]
- [card]The Boom Reaver[/card]
But I was also punished with [card]Unseal the Vault[/card].
Nothing special but it was a fun unpack.
Is there any chance we'll see a meta report for Wild also, maybe monthly (since there the meta shift more slowly)?
Such a fine deck! I've returned to Standard just to play it, since on Wild the meta is too aggressive to make it work. But I'm really have fun!
Gj on creating it.
They should rework properly most of the quest, both to make them more flexible and to recalibrate their rewards.
It's another of HS' aspects that seem to have just been forgotten by Team5. They only put efforts in making …
I was an avid fan of [card]Feugen[/card] and [card]Stalagg[/card] and seeing an article that not only talks about them, but even post a new deck has awakened my need to go and play it again. So much nostalgia!
Quote From sinti What bug with mecha Jaraxxus? Do you mean the different intro animation?
Yes, basically the potrait disappears and you just see a single gear spinning before the potrait shows up properly.
While I'm not a fan of Pandaren, I've found your class pretty charming! Can't wait to see more of it.
Bravo!
You can see it as another sort of OTK (and not an easy one). And as any combo deck already existent, you can tech against them or lose if they manage to set it up.
I don't see any …
Some of the older legendaries have silly effect but they've a lot of flavor linked to what they are into WoW, but going further into more recent sets I agree that Blizzard still printing awful cards just to fill packs …
Sadly it seems like they've not fixed the bugged Mecha Jaraxxus starting animation nor Nemsy's potrait. I know that those are not priority bugs, but I find them really annoying considering how polish HS as always been overall.
So many good memories about Vanilla but, as Spookshow as already said, I don't have the time anymore to play it properly.
I would love an old HS Adventure about Scarlet Monastery, with its three wings just like the …
Another cool feature that has been requested since forever on EU and US, but that will be limited only to China because... Nobody knows.
[card]Cataclysm[/card] is needed because it also discards your whole hand. That way you "only" have to discount [card]Mecha'thun[/card]+[card]Bloodbloom[/card] and finish off your deck to perform the combo. [card]Plague of Flames[/card] will only destroy [card]Mecha'thun[/card] but than you'll have to play …