Priest has the distinction of getting the only Galakrond that doesn’t necessarily need the support cards, experiment without them since 7 mana kill a rando gain 5 life and get infinite value is still an okay pla
This brawl would be nice if it actually were random but the same cards (often bad ones) appear no matter what you play. I remember a few years ago when brawls were worth waiting fo
When you are the only class legendary from classic that always sees play you know there's something wrong. I just played a 24/24 Edwin for the usual 3 mana, but often it's just an 8/8. This card really needs to be a 2/1 so that it can be dealt with more orderly. It's already a free monstrosity if your opponent dare thinks they can afford not having a good removal in hand. Let's make this happen. #makeedwinatwoone2020
Another time I got banned was for saying how Galakrond Shaman players were worse than Hitler! I found it funny but I see the errors of my ways and will barely at all do that here.
Naw, you guys are making total sense. I'll try to keep it tasteful, but hey, I'm as opinionated as the next player and do enjoy a good drink with my forum thumping. I'll keep it to a minimum is what I'm trying to say, haha
So far really enjoying the tone here. Hearthpwn is just obequitous 'jump-down-the-throat on what op posted'. Pick any random thread and the first reply is always one sentence knocking someone down no matter how relevant or not what they had to say was. Yay for being over it
You are posting deliberately antagonistically rude titles and whining when you get a swift, strong response?
That makes you come across as an ignorant idiot. I won't be reading your posts.
pretty sure your response is ruder than what I wrote but whatevs dude.
I'm all for it and maybe we can get around to buffing the shaman hero power too- healing totem should read, "at end of turn heal all friendly minions one. If there's no minions heal your hero one." The upgraded hero power needs to be reworked too.
Would be pretty awesome if casual took into account the deck tier so if you wanted to run something offbeat youre more likely to run into something similar.
Wouldnt even be hard to program. We have the data..
Meat Wagon?
Clap clap clap.
nicely done sir... nicely done indeed
It’s going to be meh since everybody griefed them into stopping dungeon runs and frankly that was the best they had going on.
going backwards isn’t progress. We were better off with the runs but everyone had to cry about them
Boulderfist Ogre
Priest has the distinction of getting the only Galakrond that doesn’t necessarily need the support cards, experiment without them since 7 mana kill a rando gain 5 life and get infinite value is still an okay pla
This brawl would be nice if it actually were random but the same cards (often bad ones) appear no matter what you play. I remember a few years ago when brawls were worth waiting fo
Nobody is going to be able to guess that one
Forbidden Words?
When you are the only class legendary from classic that always sees play you know there's something wrong. I just played a 24/24 Edwin for the usual 3 mana, but often it's just an 8/8. This card really needs to be a 2/1 so that it can be dealt with more orderly. It's already a free monstrosity if your opponent dare thinks they can afford not having a good removal in hand. Let's make this happen. #makeedwinatwoone2020
Correct!!!
Buff it with Lifesteal or Magnetic to other elementals and we can talk about playing this card.
^ ^
Give it a try, it actually works. Does suffer from bad draws but works amazingly well and is most importantly fun!
Very fun and very effective. Hunter can take you out if you get a wretched draw but that's about it.
### Brawl Deck
# Class: Priest
# Format: Wild
#
# 1x (1) Disciple of Galakrond
# 1x (1) Twilight Whelp
# 1x (1) Zombie Chow
# 1x (2) Netherspite Historian
# 1x (3) Blackwing Technician
# 1x (3) Breath of the Infinite
# 1x (3) Dark Prophecy
# 1x (3) Deathlord
# 1x (3) Mindflayer Kaahrj
# 1x (3) Scalerider
# 1x (4) Dragonmaw Poacher
# 1x (4) Escaped Manasaber
# 1x (4) Evasive Feywing
# 1x (4) Fate Weaver
# 1x (4) Frizz Kindleroost
# 1x (5) Big Ol' Whelp
# 1x (5) Blackwing Corruptor
# 1x (5) Chronobreaker
# 1x (5) Shield of Galakrond
# 1x (5) Time Rip
# 1x (6) Aeon Reaver
# 1x (6) Emperor Thaurissan
# 1x (6) Evasive Wyrm
# 1x (6) Kronx Dragonhoof
# 1x (6) Reno Jackson
# 1x (7) Evasive Drakonid
# 1x (7) Galakrond, the Unspeakable
# 1x (8) Murozond the Infinite
# 1x (8) Twin Tyrant
# 1x (9) Dragonqueen Alexstrasza
#
AAEBAZ/HAh7ZDf4N1hHuEegS6RLDFoK1AtesA9qsA9ysA/KsA4WtA5etA7CtA/6uA82vA4iwA+ewA/CwA/+wA4WxA4exA46xA5GxA+O0A4S2A5m2A5q2A8jAAwAA
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Ya'll are wrong so far. Hint: the card is in standard.
A devilish midrange gambit
To steer you to disaster.
Once a precious cantrip,
Does strike now haphazard.
Not Darkest Hour. Its a minion
How do I change my avatar? Rly not big on this goofy unicorn being my representative.
Ok, the guy isn't very committed to taking his turn so why should we suffer in wait?
A devilish midrange gambit
To steer you to disaster.
Once a precious cantrip,
Does strike now haphazard.
Another time I got banned was for saying how Galakrond Shaman players were worse than Hitler! I found it funny but I see the errors of my ways and will barely at all do that here.
(Again, humor)
pretty sure your response is ruder than what I wrote but whatevs dude.
I'm all for it and maybe we can get around to buffing the shaman hero power too- healing totem should read, "at end of turn heal all friendly minions one. If there's no minions heal your hero one." The upgraded hero power needs to be reworked too.
Would be pretty awesome if casual took into account the deck tier so if you wanted to run something offbeat youre more likely to run into something similar.
Wouldnt even be hard to program. We have the data..