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madcat

Planeswalker
Joined 06/02/2019 Achieve Points 1330 Posts 286

madcat's Comments

  • Quote From KANSAS
    Quote From AnAngryBadger

    Look, that rabbit's got a vicious streak a mile wide! It's a killer!

    Don't worry. I am sure we will get a Holy Hand Grenade card revealed soon. And if not, we could always try to taunt it so that it becomes very angry and makes a mistake

    Only if the Holy Hand Grenade costs 5 (3, sir!).

  • Quote From Nirast

    What are y'all thoughts on the modal dual-faced cards? Flop or playable?

    Feels like the value will mostly be in the non-land side, with the land side being a bonus. Looking at the Sept. 5 reveals for example, Jwari Perturbation looks a bit like Censor, but with the land replacing the Cycling(1), which depending on the deck could be anything from a good trade to terrible. Blackbloom Rogue seems reasonably statted, and is a Rogue which can fit in the new Party archetype.

    I suppose it is just possible that if you ran enough of these you could run a couple fewer actual land cards, but entering the field tapped is a thing, so I'm not sure how far one should take that idea.

  • @Michael: Not that it matters, but maybe "Improved by +1 at the start/end of your turn", depending on when you wanted the effect to take place. Maybe start makes more sense, but end gives it Drakkari Enchanter synergy, which may or may not be a good thing.

    Edit: forgot the word "synergy", and this was supposed to be a reply to Michael, and it isn't appearing properly on my browser.

  • Yeah, it seems like if they really were printed on both sides in an actual physical card in a deck (err... library), that when it was the top card you would be able to tell.

  • Have the Cupcake card back from when it was the card back of the month, but if I try to make it my favorite it doesn't stick, unlike basically any of the other card backs. Don't have the Naxx back so can't test that. Definitely seems like there is a bug here.

  • Does anyone know if Inspire effects work? I put in Manafeeder Panthara and can confirm that the card draw effect does not work.

  • Quote From Enricus

    No puedo estar más de acuerdo contigo.

    Repasemos.

    Nos llevaron de la alternancia Expansión/Aventura  a 3 Expansiones por año

    Nos dijeron que no se publicarían aventuras y nos han hecho pagar por distintas aventuras después de LoE

    Implementaron las dobles legendarias de clase

    Todas las 'ayudas', legendarias, y ahora épicas, no repetidas, son un impulso genial para el coleccionismo, pero carece de valor para el f2p que abre entre 60 y 80 sobres por expansión.

    Modificaron las recompensas (misiones) al inicio de este año sin decir nada en el parche. Nauseabundo. Un mínimo de 5 sobres menos por cuatrimestre.

    Han creado cartas dobles que encarecen el juego sin que por el momento escuche las críticas que debería por parte de streamers, webs de seguimiento, incluso de HS mathematics.

    Lanzan el globo sonda de un Battlepass nefasto, y ahora intentan, como bien comentas, calmar aguas para seguir su camino, el de la extorsión.

    Están llevando cosméticos de temporada a la tienda, todo orientado a la recaudación, sin ceder nada a la dedicación al juego, sin recompensar adecuadamente el tiempo que algunos jugadores le dedican a este juego, a su visibilidad, deteriorada, pero que todavía lo estaría más de no contar con el apoyo de todos ellos.

    No sé lo que sucederá pero si sé lo que me gustaría ocurriese. Me gustaría que desde Reddit se boicoteara el juego si las acciones que lleven a cabo no son éticas, si dejan de ser un juego f2p para pasar a ser un extorsionador de tiempo o un p2w; dejar de jugar, a ver quién necesita a quién.

    Lo sé, lo sé, utópico y poco posibilista aunque desde hace mucho que no cuentan con mi tiempo, lo indispensable, ni un segundo más.

    Slightly modified goggle translate (not perfect, but probably close):

     

    Quote From Enricus
    I can not agree more with you. Let's review. They took us from the Expansion / Adventure alternation to 3 Expansions per year They told us that adventures would not be published and have made us pay for different adventures after LoE They implemented the legendary class doubles All the 'helps', legendary, and now epic, not repeated, are a great boost for collecting, but worthless for the f2p that opens between 60 and 80 packs per expansion. They modified the rewards (missions) at the beginning of this year without saying anything in the patch. Nauseating. A minimum of 5 fewer packs per expansion. They have created dual-class cards that make the game more expensive without at any time listening to the criticism as they should from streamers, websites that follow the game, even from HS mathematics. They launch the trial balloon of a nefarious Battlepass, and now they are trying, as you said, to calm the waters to continue their path, that of extortion. They are bringing seasonal cosmetics to the store, all aimed at fundraising, without giving anything to those dedicated to the game, without adequately rewarding the time that some players dedicate to this game, of their prominence, deteriorated, but still more so for not being able to count on their support.
    I don't know what will happen but I do know what I would like to happen. I would like the game to be boycotted by Reddit if the actions they carry out are unethical, if they stop being a f2p game to become a time extortionist or a p2w; stop playing, see who needs whom. I know, I know, utopian and not very possible, although for a long time they haven't had my time, the minimum necessary, not a second more.
  • One possible use for Lorekeeper Polkelt would be for Warlock to cheat out Flesh Giant (unless sorting accounts for current cost) or Hand of Gul'dan, but having the deck ordered like that could be annoying after that. So I guess then shuffle in Soul Fragments to shuffle the deck. Sounds really niche and kinda annoying to use.

  • My recollection is that that was the previous system. I think the rarities (except Legendary) are mixed, but there are no  buckets anymore.

    Edit: But Boozor of course is correct in that frequency of card appearance will depend on rarity, so a common is much more likely to appear than an epic.

  • Quote From Siegfrieddo

    Rakdos Sac isn ‘t going anywhere. Just play Serrated Scorpions instead of the cats. Very similar function and blocks better than cat (without Oven

    Unless I'm missing something (quite possible since I just started playing), isn't the problem that when you sac a food the cat comes back? That was the worst part when I played against it.

  • Well, I guess that shows how tricky Trick Totem is. It can disguise itself as a Neutral!

  • It would seem to give your freshly-played minions rush (as long as they are played to the left?), so that sounds good. But beyond that I would have to see it in play. Do the minions attack from left to right or randomly? If the minions haven't attacked before swinging this and they attack because of the swing, do they still get their normal attack after?

    In reply to Trueaim Crescent
  • Volcanic Potion and powers the Soul Fragment cards. Good but not great.

  • Premium 3-drop stats and a conditional strong battlecry. Sounds really good.

    In reply to Shadowlight Scholar
  • Basically, destroy a minion unless Taunt is in the way, leave a 3/9 with the same effect next turn unless the minion you destroy is poisonous. Seems fine in terms of value; the 3/9 will be a very high priority target and killing 9 health isn't always easy once you lost your biggest thing off the board. That said, it is quite late.

    In reply to Turalyon, the Tenured
  • It was a blast! Played around some with a mono-Red goblin deck (to complete a 750 gold quest) and a mono-Black devotion deck (to avoid completing the other quest). Other small independent game companies could learn from them (other than by say stealing their keywords with neutral legendary weapons).

  • Scry is so strong that this could be very good, particularly for decks with no other weapon. One thing that might reduce its value is if other weapon decks are popular, which increases the chances of running into weapon removal. Of course, if this weapon becomes popular enough it might increase the popularity of weapon-removal techs.

    In reply to Sphere of Sapience
  • Maybe good in Egg decks. The problem is that played on curve you only get the deathrattles of cheap minions, which aside from eggs are pretty meh. So you are left with playing it late after your good deathrattles have died, which means it sits in your hand as a dead card for a long time. In arena this is actually fine: 6/6 for 5 is solid in arena, even if vulnerable to Swipe.

    In reply to Vectus
  • "One shot, one kill" over and over and over.

    In reply to Pen Flinger
  • Fun card, and flavorful. Much less likely to get value than some of the other Spellburst cards, but could be swingy if it does. One fun thing is that it can target the enemy's copy of itself (in a mirror match or from a Mirror Entity), which could be fun or tilting.

    In reply to Cabal Acolyte