As much as I want this to be a thing, I really have a hard time believing it’s gonna be good enough. Hunter can get strong still and still pretty easily have it not be good enough
Ironically enough, the fact that this comes in a dragon centric expansion might make it even more weak, since the total pool will include a lot more small/situational minions. That coupled with it being so slow probably will mean it won’t see much play
A recurring buff for dragons could be pretty strong, I remember dragon being a decent enough tribe for Pally in wild because of the 5/5’s that reduce the cost of the next one you play, so this could work
I really do love this card so far, one of them that I’m most looking forward to playing when it comes out. Warrior’s generally never really been bothered by killing it’s own minions with a board clear, so that’s not so bad for it either
Nice way of drumming up some more discussion on the site, should hopefully get some of the cards to get some more thought than they’d get otherwise too. I like it.
Edit: Just a sudden flood of activity in the forums now that this has been announced, wish it’d be more like that everyday
While Rogue’s Galakrond looks like it’ll be the best one pretty easily, you need to remember that you need to run Galakrond cards to get the full effect of your battlecry makes it a bit worse (I mean imagine drawing Praise Galakrond from it)
Yeah I’ve been getting mostly the same quests (as well as a few of the higher ones too though). The weird thing though is that rerolling them gives similar quests, when Blizz specifically said it’d give a 50 gold quest instead
Last time I had this problem just opening the decks and closing it fixed it. This time though, the cards were just outright missing from the decks (my Priest deck only had Plague of Death in it after the update for example).
After adding all the cards back manually none of the decks that got affected by this are playable in the solo modes, it just says the deck is invalid for the mode, then the play button doesn’t even register being pressed anymore
Even when I did get it to work I remember it just barely working anyways. I wouldn’t be complaining if they gave another way of getting it, even though I’ve already got it
Not really a fan of it, might see some play but I kind of doubt it really. Least the class does have some decent rush cards to use for this
Easy to do and gives a nice enough reward for it too, could end up being a decent card altogether
This definitely seems to slow for an aggressive deck to want, would be surprised if it saw much play beyond the first few days
As much as I want this to be a thing, I really have a hard time believing it’s gonna be good enough. Hunter can get strong still and still pretty easily have it not be good enough
Tons of value, a big body, as well as helping out to activate the ramp card. Definitely killer in arena, probably pretty strong in constructed too
This is the type of card that could end up carrying the archetype, or even leading to people adding in a few good dragons just to get the effect.
Ironically enough, the fact that this comes in a dragon centric expansion might make it even more weak, since the total pool will include a lot more small/situational minions. That coupled with it being so slow probably will mean it won’t see much play
If this sees play it’ll almost certainly be just to get the invoke effects working to flood the board, beyond that it’s too swingy probably
A bit weird, but I think I’d prefer Lazul for the guaranteed card and more information, even if this costs 1 less.0
A recurring buff for dragons could be pretty strong, I remember dragon being a decent enough tribe for Pally in wild because of the 5/5’s that reduce the cost of the next one you play, so this could work
Definitely one of the weirder legendaries we’ve seen, I will admit though, I kind of like it. End of turn makes it awkward to use though.9
Yeah there’s suddenly a bunch of ads popping up on the site, one across the top of the screen, and then an ad in the space of every 3rd news post.
I really do love this card so far, one of them that I’m most looking forward to playing when it comes out. Warrior’s generally never really been bothered by killing it’s own minions with a board clear, so that’s not so bad for it either
Nice way of drumming up some more discussion on the site, should hopefully get some of the cards to get some more thought than they’d get otherwise too. I like it.
Edit: Just a sudden flood of activity in the forums now that this has been announced, wish it’d be more like that everyday
As far as I can tell, it’s a bug. I’ve rerolled one or two 60’s and I haven’t even seen a 50 gold quest yet
While Rogue’s Galakrond looks like it’ll be the best one pretty easily, you need to remember that you need to run Galakrond cards to get the full effect of your battlecry makes it a bit worse (I mean imagine drawing Praise Galakrond from it)
Yeah I’ve been getting mostly the same quests (as well as a few of the higher ones too though). The weird thing though is that rerolling them gives similar quests, when Blizz specifically said it’d give a 50 gold quest instead
I mean not really, metaltooth Mechwarper was one of the most popular ones from the original choose 2 brawl. This ain’t a new idea
Last time I had this problem just opening the decks and closing it fixed it. This time though, the cards were just outright missing from the decks (my Priest deck only had Plague of Death in it after the update for example).
After adding all the cards back manually none of the decks that got affected by this are playable in the solo modes, it just says the deck is invalid for the mode, then the play button doesn’t even register being pressed anymore
Even when I did get it to work I remember it just barely working anyways. I wouldn’t be complaining if they gave another way of getting it, even though I’ve already got it