Well it annoys me mainly because I crafted Soggoth a little while ago for my taunt Druid, but this seems decent enough. Soggoth was a difficult card to deal with most of the time and this will probably be the same
More arena card than constructed card, but still might be good enough to see play. Plenty of cards like this have ended up not being good enough for constructed before though.
The hero power’s what you’d be wanting for this one, not really the battlecry (since a lot of demons are either small, or could end up screwing you over)
Definitely a card that you’d run dragons for just to activate this. This alone would probably be enough to carry any subpar cards you’d need to run to activate it
Class legendaries often end up being pretty good, but a lot of the time it’s more something that’s useful for a specific type of deck, making this card a lot worse
Looks like it’d be too hard to get to stick, given the 2 health starting out. Some interesting things could probably be done with later with magnetic minions, but I’m not seeing it
Even more healing for Pally, wonder if they’re gonna reveal a good weapon to go alongside the extra health gain. It’s simple, and gives a nice chunk of health. Not flashy, but something like this doesn’t really need to be.
Would probably be good in something more similar to the older style of N’Zoth decks, where you’d put in 2-3 good deathrattles and try to win through the value of them.
Darkbomb was a really good card, so this would probably see some play as well since the extra healing is good (especially given the other dragon revealed)
Well it annoys me mainly because I crafted Soggoth a little while ago for my taunt Druid, but this seems decent enough. Soggoth was a difficult card to deal with most of the time and this will probably be the same
More arena card than constructed card, but still might be good enough to see play. Plenty of cards like this have ended up not being good enough for constructed before though.
Yeah this has definitely been a good card, probably gonna see play for awhile longer too. Just a strong card altogether
Bash was a good card, this will almost certainly see play as well. Control warriors have often liked to play big dragons anyways
Could be kind of scary, but it just seems too likely you’ll build up a small board that dies to a board clear
You’ll probably almost never have it get the threatening since it just dies to any ping or board clear. Basically just the invoke effect
Strong card, not sure if it’d be enough to carry the deck on its own though, since a lot of the cards so far haven’t been too great
The hero power’s what you’d be wanting for this one, not really the battlecry (since a lot of demons are either small, or could end up screwing you over)
It’s not like Shaman’s really hurting for more AOE cards, still pretty good though
So pretty much just 1 mana gain a lackey really. Kind of worth it, not that great though.
Definitely a card that you’d run dragons for just to activate this. This alone would probably be enough to carry any subpar cards you’d need to run to activate it
Class legendaries often end up being pretty good, but a lot of the time it’s more something that’s useful for a specific type of deck, making this card a lot worse
Needing to run subpar cards like this for Galakrond would definitely be a potential downfall for the deck type as a whole
I mean the corrosive breath that was revealed before implied Hunter wouldn’t be getting Alex
Definitely an effect Hunter can take advantage of, just imagine how scary this would have beenwith the discover class bonus still being a thing.
Not too much you’d want to give stealth that badly as far as I can remember, so not all too great.
Looks like it’d be too hard to get to stick, given the 2 health starting out. Some interesting things could probably be done with later with magnetic minions, but I’m not seeing it
Even more healing for Pally, wonder if they’re gonna reveal a good weapon to go alongside the extra health gain. It’s simple, and gives a nice chunk of health. Not flashy, but something like this doesn’t really need to be.
Would probably be good in something more similar to the older style of N’Zoth decks, where you’d put in 2-3 good deathrattles and try to win through the value of them.
Darkbomb was a really good card, so this would probably see some play as well since the extra healing is good (especially given the other dragon revealed)