Comments
206 totalThere is a lot of support in wild for this including the spellstone, [card]Deadly Arsenal[/card], [card]Malkorok[/card] and [card]Furnacefire Colossus[/card]. These cards never got the support they deserved so hopefully this quest buffs them. Thankfully the quest doesn't have anything to …
I'm going to have to make an all ogre deck in wild now. Keep those ogres coming!
I can't believe they are buffing conjurers calling with this. We now need at least 3 horribly stated 10+ drops to cancel this out. Outside of transform effects, you need to contact this thing 3 time at least to kill …
I guess this makes reborn minions even stickier now. I don't how how good this minion is, but it is clearly much better than [card]Dollmaster Dorian[/card]. I will probably try some [card]Master Oakheart[/card] synergies in wild.
Quote From DoubleSummon Well this time we are getting a quest that might serve as a win condition, which is the main problem of priest currently, they are probably saving priest to showcase an entire new Archetype in …
This reborn minion is below average. That makes me happy, however he goes into the 5-cost summon pool. It is going to suck if this one gets summoned against you.
Now the real question is: will Shaggy be able to discover Scooby Do ( a new taunt beast) to come and save the day?
Quote From dib Quote From kramerofboandls I don't get the flavor of this card. Why has a frightened flunky taunt himself? It makes sense, that he discoveres a taunt. But he can't really taunt himself, if …
I'm fine with this card, but we better not get a second warrior quest that involves taunt minions! I want that quest to support a different archetype.
This looks absolutely broken in arena!
[card]Luna's Pocket Galaxy[/card] and Plot Twist/ Quest Warlock come to mind. If you can kill 2 of these with [card]Herek the Bat[/card] in hand then Batman Warlock becomes almost playable.
Yes!!! More support for [card]Moorabi[/card] .... err, I mean [card]Totem Cruncher[/card].
This looks like a control card thankfully. Secret control mage could use more support, but I'm hoping the freeze variant isn't the dominant version. It probably will be though in standard.
Filler minion that serves as a nerf to all murloc generators such as [card]Underbelly Angler[/card], [card]Neptulon[/card], and [card]Megafin[/card]. Adding cards to your opponents hand could be ok in mill decks as well.
I'm having flashbacks to the Civilaztion 6: Gathering Storm reveal! For those of you that missed it, it was a screen of bad weather with the sound effects and lasted for like 24 hours!
The Demon pool might be at the strongest point I've ever seen in standard at the moment. [card]Dark Possession[/card] is worth a serious look in a sacrifice style deck. [card]Bane of Doom[/card] is slightly better. [card]Demonic Project[/card] is probably too …
The 5-drop summon pool just got nuked! Most if not all of the 0-attack minions in the game are meme level. I hope we get some 0-attack synergy cards to make them all a little easier to work with. It …
I like this card a lot. It forces you to build most of your deck (especially the early game) around weapons, spells, and non-beast minions. The effect won't be good enough on any beast that costs 3 or less so …
Quote From Elfensilver 5/5 for Cuteness.
BUT: necromancing paladins? Whatabout the treasured class identity?
And I am a bit disappointed, that the quest is so strict: Reborn is a keyword from only one expansion, which will …