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Phaseshifter

Joined 06/06/2020 Achieve Points 180 Posts 114

Phaseshifter's Comments

  • Phaseshifter's Avatar
    180 114 Posts Joined 06/06/2020
    Posted 1 year, 5 months ago

    If I play Angela, and get her up to 10 power, does the missions count it as 10, or does it only check the card's power when it was played?

    Like, does Iron man count as 0 no matter how much power his doubling contributes?

     

    Edit:

     

    I tested it, and it counts the total power including buffs.

  • Phaseshifter's Avatar
    180 114 Posts Joined 06/06/2020
    Posted 1 year, 5 months ago

    Oh, I thought when it said "+1 power" it referred to the cards not Collector. He's not as useful as I thought he was then.

     

    Is there a card that actually boosts created cards?

  • Phaseshifter's Avatar
    180 114 Posts Joined 06/06/2020
    Posted 1 year, 5 months ago

    The Collector didn't empower cards created by Moon Girl. Which is weird. That can't possibly be intended?

  • Phaseshifter's Avatar
    180 114 Posts Joined 06/06/2020
    Posted 1 year, 5 months ago

    I've won most of the time breakers I've been involved in. But I don't really know why.

  • Phaseshifter's Avatar
    180 114 Posts Joined 06/06/2020
    Posted 1 year, 5 months ago

    Or do you only get it through the premium season pass?

  • Phaseshifter's Avatar
    180 114 Posts Joined 06/06/2020
    Posted 1 year, 5 months ago

    In my last game. I put colossus in Oscorp Tower thinking, well he can't be moved so I'm good. But the location does move him.

     

    https://imgur.com/Vv8KGcX

     

  • Phaseshifter's Avatar
    180 114 Posts Joined 06/06/2020
    Posted 1 year, 5 months ago

    Not something I would consider paying, considering the huge drawback, [Snap Card (killmonger,) Not Found] and Elektra. This card has too much going against it.

     

    Considering how loyal she is to Crusher Creel. Her ability is kind of weird. Maybe it's about how many times she failed to go lawful.

    In reply to New Card - Titania
  • Phaseshifter's Avatar
    180 114 Posts Joined 06/06/2020
    Posted 1 year, 5 months ago

    There are cards like Misty Knight, Abomination or Shocker, that I will never play.

     

    Is there a way to level them that doesn't involve just throwing them all in a deck and losing games?

  • Phaseshifter's Avatar
    180 114 Posts Joined 06/06/2020
    Posted 1 year, 5 months ago
    Quote From sto650
    Quote From Crusader2010

    Can you do a more or less thorough comparison between that game and HS regarding stuff like: amount of luck needed to win a game, prevalence of random things, prevalence of controlled randomness, swinginess of turns/plays, how much skill matters, whether the game provides enough room for player skill to flourish rather than cutting it down like in HS, how they plan to deal with cards clutter in the future, etc.

    And most importantly, how far/close is it to a gacha game and others that like to pray on people's weakness and whales (see the diablo immortal videos of some people where everything they are doing is explained in detail). I.e. how much pay-to-win is/will the game be?

    Thanks!

     

    4. In terms of RNG in the gameplay, there really isn't that much.

     

    I'm sorry what?

    Your opponent plays Morph, it could play a 1 cost, or it could catch Hulk or The Infinaut. Creating either an instant win or instant loss.

     

    Maybe Jubileewill hit something good, maybe it will be useless. Same for Gambit

     

    Sometimes Yondu removes the player's key card, sometimes it allows them to actually draw a key card that never would have been drawn on curve.

    Plus the locations

    The game has tons of luck.

     

    But it's still fun :)

     

     

  • Phaseshifter's Avatar
    180 114 Posts Joined 06/06/2020
    Posted 1 year, 5 months ago

    So it's ahead by exactly 10, or 10 or more?

    In reply to New Card - Omega Red
  • Phaseshifter's Avatar
    180 114 Posts Joined 06/06/2020
    Posted 1 year, 5 months ago

    Why turn 5 or 6 only? How does the game determine it?

    In reply to Quest help
  • Phaseshifter's Avatar
    180 114 Posts Joined 06/06/2020
    Posted 1 year, 9 months ago
    Quote From minuano28

    Care to elaborate? Because as far as I am concerned that card is just worse version of Kalista and Kalista herself is just decent.

     

    In what way is it worse than Kalista?

    Kalista won't even do anything until you've leveled her up. Dancers have no requirement.

    Kalista cannot revive champions

    Kalista only trigers the first time she attacks.

     

    How is that better than dancers?

  • Phaseshifter's Avatar
    180 114 Posts Joined 06/06/2020
    Posted 1 year, 9 months ago

    The real Hallowed champion is Eternal Dancers.

     

    I mean, they found a way to make Thresh look even worse. I didn't think that was possible. And I'm not even sure why that card has Hallowed. It does everything, why do I need a bonus when it dies?

  • Phaseshifter's Avatar
    180 114 Posts Joined 06/06/2020
    Posted 1 year, 9 months ago
    Quote From minuano28
    Quote From Nifty129

    So for those who have looked at the stats lately they will know that Annie and Bard are the two highest played Champs in the game in terms of the number of high tier lists they are present in.

    I've already spoken about why ravembloom is a problematic and poorly designed card in its current iteration aka should buff spells not creatures, both is too powerful for a 1 mana landmark.

    Ravenbloom is neither problematic nor poorly designed, currently the card is only being used in one meta deck and said deck winrate and playrate are both reasonable, and while the landmark itself only cost 1 mana you still need to play the 6 mana Tybaulk to get the buffs so that 7 mana in total. Limiting the buff to spell only won't change much since that deck tend to kill you with burn damage anyway.

    Quote From Phaseshifter

    I don't see anything wrong with Annie. She can't be traded by 2 defense guys, but she also can't block and trade with anything. It honestly feels like Annie is a card used to level up RavenBloom, rather than the opposite. If Tibaulk was a 5/5, it would still be worhth playing, same if he didn't gave overwhelm.

     

    The main issue with Bard as you said, is that you get value essentially for free. You don't really have to do anything, and it can create board states that are impossible to deal with early game. SOmething as simple as Bandle Commando  coming out as a 3/4 or even 2/3 has a pretty huge impact.

    Basically, Bard allows you to have underpriced, over the curve units...for free.

    Annie not being able to block is not a real weakness, Annie/Jhin is a burn aggro those type of deck don't look for trades they only care about pushing damage since you are never beating them in race, as for Annie/TF that deck has enough removal to get rid of your unit.

    I do however agree with everything you said on Bard.

    Being in an aggro deck doesn't negate that having 0 power is a weakness. Anna dies to Petricite Broadwing, without weakening it.

    I don't think any deck ever looks for trades. You do it when it makes sense. Any 0 power unit removes that option. And you will face other aggro decks that are also racing you. Her 0 power is not an issue against control decks, but it can,and often will be against aggro. For example, it would be worth blocking a Fae Bladetwirler to weaken it, then finish it with one spell. WIth Annie as your one drop, you don't have that option. And the next time it attacks, you know it'll be at least 3/3, so the window will be gone. It doesn't seem like a big deal because Annie is popular, but it does make a difference. 

     

    But I don't think it's realistic to say her deck "Has enough removal to get rid of the unit". It implies that you always have the removal you need in hand, and that no early game unit is ever a problem.

     

    To be honest though, I don't think Jhin is that popular right now. From what I can see he isn't used much.

     

     

    In reply to The Problem With Bard
  • Phaseshifter's Avatar
    180 114 Posts Joined 06/06/2020
    Posted 1 year, 9 months ago

    What do you usually win with? Maokai?

  • Phaseshifter's Avatar
    180 114 Posts Joined 06/06/2020
    Posted 1 year, 9 months ago

    Why that one specifically?

  • Phaseshifter's Avatar
    180 114 Posts Joined 06/06/2020
    Posted 1 year, 9 months ago

    I don't see anything wrong with Annie. She can't be traded by 2 defense guys, but she also can't block and trade with anything. It honestly feels like Annie is a card used to level up RavenBloom, rather than the opposite. If Tibaulk was a 5/5, it would still be worhth playing, same if he didn't gave overwhelm.

     

    The main issue with Bard as you said, is that you get value essentially for free. You don't really have to do anything, and it can create board states that are impossible to deal with early game. SOmething as simple as Bandle Commando  coming out as a 3/4 or even 2/3 has a pretty huge impact.

    Basically, Bard allows you to have underpriced, over the curve units...for free.

     

    In reply to The Problem With Bard
  • Phaseshifter's Avatar
    180 114 Posts Joined 06/06/2020
    Posted 1 year, 10 months ago

    Which ally gives you the most value when you have two of them in play? Follower or champion?

  • Phaseshifter's Avatar
    180 114 Posts Joined 06/06/2020
    Posted 1 year, 10 months ago

    Looks that way, because I tried it twice yesterday and it doesn't work.

     

    I would guess that it being changed would be why he's not too popular.

  • Phaseshifter's Avatar
    180 114 Posts Joined 06/06/2020
    Posted 1 year, 10 months ago

    Killing him, bouncing him, putting him in a stasis statue doesn't work.

     

    Is there ANY way you can make him trigger more than once?

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