randomfan
LV.9Elemental
Comments
744 totalI want this to be good because I have always like evolve Shaman. I just feel like any time that deck starts to shine the player base really starts to get angry. I don't know, it feels slow and will …
This one looks to be average. Yes it has value, but where is it going to go right now? Druid doesn't usually want minions in that mana slot. I guess it will be helpful of of discover effects or random …
Seems OK. I don't think warriors are running enough pirates in standard to make this a regular card. It will be tried out in wild for sure. Maybe there will be more pirate warrior support in the future for it.
So you say you like card draw? Wow, this is something else. It wasn't that long ago that aggro decks include the 1/3 librarian that fills your hand to three cards at the end of your turn (yeah I'm too …
I love this card. I am almost certain it won't be a good deck but I'm sure it will be fun to try and make happen. I'm interested in how epic the animation will be to equip the weapon and …
Quote From YourPrivateNightmare Priest can't because they don'T have copy effects thus far.
[card]Psyche Split[/card], [card]Gift of Luminance[/card], [card]Raise Dead[/card], and even [card]Rally[/card] and [card]The Nameless One[/card] would like to have a word with you. …
I think this is just a meh card. Maybe the tradable keyword puts it in playable range, but I don't see where this is a tool Druid uses.
This is a nice use of the tradable mechanic. Current Shaman decks don't overload every turn, even those that historically used overload didn't hit that every turn. You won't ever really feel bad about having this in hand.
It sounds like an interesting card, but I'm not sure how much value it can get. The best option is on a board with couple medium sized opposing minions. So you can clear one and still have a good sized …
I like the tutored draw he has. As a few have mentioned already, it is a similar effect to [card]Corpsetaker[/card], except that you have to have three distinct cards to get the full effect. He does have the possibility to …
I think 2/6 worth of stats is already a vanilla 4 drop. Put the stats on two taunt minions and add in 3 damage that can go anywhere and this turns into a decently valued card.
I think this will be one of those legendaries that looks incredibly strong based solely on the effect but turns out to not work in a viable deck. Maximum value means running only big spells that don't need a target. …
I like this card. I think it will give plenty of options in how it can be played. Probably the real limiting factor here is how many deathrattle cards there will be that it can pull from.
This also looks like a fun card. Giving Hunter some longer term value through the game is nice. Maybe this enables some playstyles that don't revolve around me go face.
I love this card. I don't know if it is more for the Princess Bride reference or the interesting decisions that you will make regarding how much to fill your board vs. how much to fill your hand. This should …
I like the entire concept of the mounts. I think they will all get play within their respective classes. This one is nicely versatile with some nice burst if a minion is already on board and the obvious dual layered …
On its face, this is seriously overpowered card. In reality, I fear it will suffer from inconsistency in drawing the right cards. How many 7 and 8 mana cards can you run to give you a good chance to draw …
I like this card. It has a similar thought and feel to Mortal Coil. I think this will be a staple card in most Warlock decks.
I was playing some ranked just now and hit the next reward tier in Standard Ladder. As I was mindlessly clicking to progress the animations I thought something looked a little bit different about the rewards graphic. I went in …
There are probably too many spells available to be able to force this card to give a desired set of options, but it leaves the door open for the a good chance at any tech or otherwise situational spells there …