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randomfan

Elemental
Joined 03/17/2019 Achieve Points 1255 Posts 744

randomfan's Comments

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    Druid might just have a decent taunt build coming. I've not seen many people talking about it, but I think it could be a sleeper deck.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    More good murloc synergy. I do want to make a murloc deck on day one.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    I suppose the extra durability can matter here, but only if there are enough weapon buffs to make you want to keep that same weapon. How does this compare, on average to the consistent damage you get from Self Sharpening Sword?

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    This will be an interesting card if zoo warlock becomes a thing. They already do some minion sacrifice, so this just becomes the logical choice. The only question is, can this be used in the burn your deck archetype that seems to be the focus for Warlock in this expansion?

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    Nice balance of good spell damage but not over powered for multiple turns.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    I say it most every time, targeted draw is good. This won't be the best 1-drop, but it will be a good mid to late game draw to go fishing for the spell you need.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    Just more fodder for the spell based token druid. Do you get taunts or do you get lifesteal. Either one works out and now you have extra chances to get one of them.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    This is a fantastic replacement for Hunter. A targeted explosive runes is pretty decent. Not to mention that you can target your own leper gnomes for extra fun.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    Ping and rush for 1 mana is not bad at all. Hunter likes it as another early option.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    This looks good. I didn't realize its potential at first, but a spell heavy deck almost always gets this card half price or free. I think it could be much fun.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    Solid card with a solid effect. I think it sees play, especially since it is a neutral card. There will be many decks wanting to stall out the early game to get to more impactful cards.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    I don't know if that extra point of health is worth the self damage. Although if this is meant to fill out aggro decks, that damage may not be relevant to what you are doing to the opponent.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    This one looks like a decent control deck add in. It has taunt and the potential for some meaningful armor gain. I kind of like it.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    Good stats, good effect, will there be a deck that wants it? I think I want to see secret paladin be a thing, but only because I want pure paladin and libram paladin to no longer be things.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    Hand buffs...again, but with resource generation attached. Maybe it works like this. I'm skeptical.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    I don't see many scenarios where this becomes an issue of any sort. On curve gets you a 2/2 or 3/2 minion most of the time and I feel like it can be removed fairly easily after that. Maybe it gets some smorc damage in?

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    I like all the spell class synergy cards. I think it is because spell classes feel so natural that having then available now makes the spell system feel complete. This will be fun to play.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    No deck Warlock. I'm still grasping for how it will work. There needs to be a fine balance of cards that function with little to no deck remaining and cards that let you get to that point while still having enough life and resources to win the game.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    I'm always torn with these cards. It feels like it takes so long to get them to their full potential. You have to draw them, then you have to play them, and then they have to die. I suppose the DH legendary can help with some of that pain, but that won't be the most consistent play either.

  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 9 months ago

    This will be an interesting card. I like the potential synergies I'm seeing with the Druid legendary that summons (tauntless) copies of taunt minions after they die. There seem to be some good taunts, this one included, that will make it worthwhile.