Sparkinarius
LV.7Crossroads Historian
Comments
471 totalThe issue with [card]Circus Medic[/card] is that, instead of increasing the impact of its effect, the corrupt effect changes "the mode" of the card. I actually think you'd like the damage earlier and the healing later in a slower deck. …
Even though I don't think Elemental Mage synergies will work out, I can't deny the [card]Fire Fly[/card] level of universal flexibility of this. [card]Confection Cyclone[/card] could see play in every Mage deck that cares about tempo, like Small Spell Mage, …
[card]Demonwrath[/card] with a 4/3 body for 1 more mana is a pretty efficient card. My hang up with [card]Fire Breather[/card] is that [card]Crazed Netherwing[/card] still exists in standard for 1 mana more than Breather and does 1 more AoE damage. …
For N'Zoth Paladin, this is a free 2/3 body to come back with [card]N'Zoth, God of the Deep[/card] and draws your [card]Circus Amalgam[/card] or other dragon. The issue is, I don't think N'Zoth can be a sole win condition, and …
Besides the fringe combo potential, I think [card]Silas Darkmoon[/card] is too slow for the cost. Also, I don't think Silas is the best answer to the situation where your opponent has a high priority minion on the outside of their …
My issue with this is that it feels terrible to attack with without a minion on board, and even then I don't think the buff is substantial enough. Sure, it curves nicely with [card]Cagematch Custodian[/card], but will the Custodian usually …
Priest currently lacks card draw and this looks like an efficient addition of some to Priest. [card]Insight[/card] is easy to corrupt and gives you the mana spent on it back in the discount. I don't see why Control/Highlander Priests wouldn't …
Pretty much an upgrade on [card]Menacing Nimbus[/card] as you'd much rather draw a card than add a random one to your hand. Currently, I'd say most Shaman fringe archetypes has a weapon they want to draw, whether it's [card]Runic Spear[/card], …
A very powerful silence effect to be sure, but I think Priest would rather just remove the minion rather than silencing it. I imagine [card]The Nameless One[/card] being dependent on the meta and how many valuable silence minions exist in …
I think that [card]Nazmani Bloodweaver[/card] isn't as good as [card]Sethekk Veilweaver[/card]. Priests care more about value than discounts, and Sethekk is more self-contained in its chain than Nazmani.
When I compare this to [card]Mountain Giant[/card], this seems so lackluster as, while you do get to trade with up to 6/6 worth of stats immediately, the discount is only limited to minions and you're not left with much stats …
The AoE benefit comes online on turns 5-6 at the earliest, putting it in competition with [card]Hagatha's Scheme[/card], [card]Earthquake[/card], and [card]Tidal Wave[/card]. The only application I see for this is the [card]Y'Shaarj, the Defiler[/card] combo with [card]Circus Medic[/card] in Quest …
The issue with this is that it's not aggressive enough for Zoolock or defensive enough for slower Warlock decks. Although a great pull from [card]Archwitch Willow[/card], [card]Ring Matron[/card] just doesn't offer enough inherent synergy by itself and can't be consistently …
While this looks good in Resurrect Priest, I think that archetype already has enough good resurrect targets, hence why we've seen the archetype in the past. The one thing the archetype really needs is more ways to resurrect cards, because …
Paired with [card]Swindle[/card], this looks much better than my initial impression of it. We all know from [card]Fal'dorei Strider[/card] how powerful free minions can be when they are attached to a reasonably statted early game minion, and considering how many …
This seems to come down pretty late in a SHR game plan that's about aggression. Also, I'm not sure there are enough SHR generators to take advantage of the effect as well as follow up cards to make use of …
Having seen all of the cards for the expansion, there isn't much to take advantage of the divine shields as, at the end of the day, the SHRs only become 2/1s with divine shield. There isn't a [card]Quartermaster[/card] or [card]Level …
The corrupt benefit impact falls off a cliff if you can't play the corrupted version as early as possible. Sure, having a wide SHR board is handy for board buff follow ups, but I don't think there is enough, with …
I think [card]Kiri, Chosen of Elune[/card] is too slow and perhaps overkill if you're already running both Eclipse spells. Druid can't really afford to play a 4 mana 2/2 in the early game when the early game is when they …
This might make [card]Malygos[/card] Druid more consistent along with [card]Lunar Eclipse[/card] for early game removal. I don't think Guardian Druid will want to run [card]Solar Eclipse[/card] because they already have efficient late game plays.