StormKnightSera
LV.17Serra Angel
Comments
2,844 totalBlinding Luminance seems bonkers: you can completely negate Attack-based characters with this one ability (and even more so with the associated equipment). It has good Speed, and it inflicts some damage to boot. Xyrella's usage will live and die based …
Vol'jin looks to be a staple in Shadow teams, inflicting damage, slowing, and applying Shadow Weakness for nuking enemies from orbit. My one concern, however, is that I personally believe focus-firing to be the ideal strategy for Mercenaries: removing threats …
Varden is an interesting combination of disruption and damage, but they don't appear strong in either category. The randomness of Flurry hurts the ability a lot, in my opinion, and you cannot guarantee that you'll disrupt the enemy that needs …
Uther is an unusual choice for a Caster (as opposed to, say, a Protector), but I can dig it. Blessing of Protection is a weird ability for him, pushing the responsibility of Taunting on to an ally; it's not bad, …
Tamsin has a good variety to her abilities, something I appreciate. Summoning a Taunt can help protect the team without risking one of them, and denying enemies the ability to heal could be bonkers with the right timing. Both abilities …
Velen is a damage-dealer for Holy comps, a school usually reserved for healing and protection. You need some kind of output, though, so Velen could be a welcome member to the team. I'm not personally a fan of the "Solar …
The improvement is in the Speed of the ability, going from 6 to 5 to 4.
I assume Benediction restores Health to all allies, as a reflection of her Anathema ability. Natalie is pretty straightforward, though, even with the swapping-power gimmick: do you want to heal, or do you want to damage? If yes, Natalie can …
There are 3 total Murloc characters in the game from the jump, and I imagine you'll have to run all of them together if you want to be successful with them. That makes the whole group niche and one-note, in …
Millhouse is very straightforward: damage, damage, damage. When he works he'll be great, when more utility or disruption is required he will suffer. Not much to say, really. There aren't too many Arcane users right now, but that can improve …
There are only two other people in the game who can Freeze enemies, currently, but at least Jaina can generate more on her own. The Water Elementals provide Taunt, as well, protecting her and the team while opening up opportunities …
Fel Bolt is hella slow, but the damage output ramps considerably and requires nothing but the time invested. I also appreciate the Lifesteal-nature of Siphon Life, increasing as the damage goes up. Healing Orcs and Demons could be seen as …
Guff is all about those Nature abilities, but he goes about it in a weird way. He Attacks, buffs and Taunts like a Protector would, but then he has Living Brambles which is just straight damage. He has to compete …
Bru'kan is mostly damage, but he can certainly help pump out a lot of it. Ramp with Lightning Bolt before you spam Chain Lightning, or focus-fire with Muddy Footing to keep one particular enemy from ever going quickly. From what …
Ugh, Brightwing. I hate this little shit, in Mercenaries or otherwise. Faerie Breath + Phase Shift seems like they're meant to go together, buffing up your bench before you swap with one to finish the fight. On brand for this …
Blink Fox looks like a "combo" character, and not just because of the Arcane Combo on Arcane Fling. Mana Blink allows for some crazy stuff, double-tapping enemies with your best abilities. The Speed bonus is certainly appreciated, as well. It'll …
As I said in my Antonidas post, there are currently 4 Mercs with multiple Fire abilities, but a couple more with a one-off Fire ability (like Voone, Tavish, etc.). You'll want some to set off the Fire Combo, and I …
Not including Antonidas himself, there appear to be 4 four Mercs with multiple Fire abilities, and a couple more who have a one-off Fire ability. That's not bad, and they're covered across the Role spectrum so you have coverage when …
There are nine Human characters at present, which is roughly a fifth of the total pool. However, they're not spread out evenly among the Roles, with only 1 Fighter and 3 Protectors. This could lead to a problem for Anduin: …
Certainly possible, but Frozen keeping them from acting at all seems incredibly strong and sort of bucks against what Freeze normally does (which is just stopping attacks). I guess we'll have to wait and see.
For what it's worth, …