sule
LV.15 ProDinosaur
Comments
991 totalRogue gets a defensive tool? Awesome. This will be annoying to play against, but much less annoying than [card]Ice Block[/card] or [card]Time Out![/card]. I like it.
I just don't see it. His effect wants you to play him in a tempo deck, but the payoff for building your deck around him (and he's only one card in a 30-card deck) is that you get some extra …
Compare this to [card]Town Crier[/card] and remember how [card]Tome of Intellect[/card] compares to [card]Babbling Book[/card]. Lesson: Never expect from a spell the same playability as a minion that costs the same and does the same thing. Having a body attached …
This card is terrible. You pay 4 for two semi-random Secrets which would normally combine to cost 4, and the weapon itself provides no offensive pressure or board control flexibility.
This is a fine card. It's in some ways a better [card]Tar Creeper[/card], but I think in this meta (and with how Demon Hunters play) that being a fine card may not be enough to make the cut. My collection …
Comparable to [card]Omega Devastator[/card], but with more of a failsafe if you have to play it on curve. However, the stats are bad and the failsafe is weak, and I'm not sure that a deck that can count on Corrupting …
Feels really good, especially considering Demon Hunter already runs [card]Pen Flinger[/card] (which synergizes like gangbusters with this), as a cheap way to remove your opponent's board. Obviously, a huge downside that you don't get it back if you don't kill …
This is some pretty bad stats for a 3-drop, but I'm a sucker for cards that put cards from your deck into play. It may not end up being very good but I know that I will be trying it …
This is probably the least efficient way for Demon Hunter to give its Hero Attack for a turn. Likely would be at its best if you want to attack a large minion with [card]Aldrachi Warblades[/card]. Pretty inflexible when compared to …
Assuming this doesn't draw a card if the next card is the exact same Cost, it feels like you would need to build your deck in a very specific way to make this more than just a worse [card]Wrath[/card]. I'm …
If you have [card]Mecha'thun[/card], I was just able to beat the Lich King with Paladin using a [card]Mecha'thun[/card]+[card]Skaterbot[/card]+[card]Subdue[/card] combo (with 2x [card]Galvanizer[/card] to discount the mechs). The deck I used had a few wild cards in it, but the ones …