Not a lot of support for him so far but will be good eventually.
Weak in the mode of wild.
Galakrond warlock got a better Quartermaster.
It's ok.
Evolve shaman.
Finally some payoff for overload.
He is ok but compared to ragnaros he takes damage.
Great, and nice for deckbuilding.
This is a better version of implosion.
Too bad if not played on turn 1.
Too fair for wild.
Can evenlock try it.
Nice neutral combo enabler.
He's so weak in wild. Too slow.
Seems bad.
It's ok but armorsmith is usually better.
So many enabled combos.
So fun design and warlock flavor.
Too slow, in wild, big priest has much better stats and aggro has often won by turn 7.
Divine handbuff pally.
Not a lot of support for him so far but will be good eventually.
Weak in the mode of wild.
Galakrond warlock got a better Quartermaster.
It's ok.
Evolve shaman.
Finally some payoff for overload.
He is ok but compared to ragnaros he takes damage.
Great, and nice for deckbuilding.
This is a better version of implosion.
Too bad if not played on turn 1.
Too fair for wild.
Can evenlock try it.
Nice neutral combo enabler.
He's so weak in wild. Too slow.
Seems bad.
It's ok but armorsmith is usually better.
So many enabled combos.
So fun design and warlock flavor.
Too slow, in wild, big priest has much better stats and aggro has often won by turn 7.
Divine handbuff pally.