Comments
179 totalA 2 mana 2/3 that gives you 1 mana back later sounds a bit like a 1 mana 2/3. Is that good? Put like that, it sounds comparable to Solari Soldier. Unfortunately, it's not a 1 mana 2/3, it's worse …
Right now, landmark-heavy decks are not even remotely close to being competitively viable. Then again, both Targon and Shurima are getting a ton of support for that game plan, so for now let's assume that it ends up being viable. …
Obliterate effects are very powerful. This card works best alongside other removal options: say, avalanche to clear your opponent's small units, then triggering this afterwards to deal with the sole remaining threat. If you can advance its cooldown to trigger …
Best-case scenario, you spend 3 mana to play this on turn 3, then you get the buff spell at the start of turn 6. The buff itself is quite strong, especially if you can duplicate it with Taric. However, Taric …
Trades into a chump blocker, and gives you one reputation stack. Reputation decks probably want this. 3/5
At 8 mana, this is no Tianna Crownguard. At 6 mana, this is better than Citrus Courier, the reliability of not having to trigger Plunder more than makes up for the lack of the heal effect.
Demacia may have …
The only other units with the Tech tribe are Heim turrets, so if you summon a tough turret then Adaptatron gains Tough. If you then summon a Fearsome turret, Adaptatron gains Fearsome and the turret gains Tough. If you then …
This looks pretty clunky by itself, but the power level of Iterative Improvement is such that you need no other support cards to turn this into a game-ending threat, and Iterative Improvement is perfectly good if you don't draw Chirean …
Big effect, big price tag. This gets countered by The Ruination, but almost no one is playing The Ruination because Deny and Rite of Negation exist. LoR has proved that 8+ mana followers are viable: Captain Farron, The Leviathan, Brightsteel …
Not impressed by this card. The creature itself looks slightly weaker than a Grizzled Ranger, with the upside that it can cost less mana, and the downside that you can't play this in a deck that actually wants Scout units …
I'm not an expert on Thresh/Nasus so I don't know if this is a good fit for that style of deck. The versatility is nice, but the 1 mana cost is a big deal when compared to the 0 mana …
I think this could be quite good. There's a ton of use cases for it.
Control decks can pair it up with It That Stares on the following turn for a one-sided, full board obliteration.
Board-centric decks can …
The Ruination kills your units. This spell only affects enemy units. Big difference.
On its face, this seems laughably bad. Frozen Thralls are not even remotely close to being competitively viable, AND this is the most awkward way of summoning a Frozen Thrall yet, because you want to play Frozen Thralls proactively but …
Good card. Reminds me of Black Spear. The spell's condition is a bit harder to fulfill, but the payoff (damage) is higher to compensate, plus it has an alternate cost of 6 mana if you can't plunder instead of bricking …
Bad card IMO. Strike effect is good on larger creatures, but then it costs you a card draw (compared to Recall effects) and recalling your own units is not great in general because you have to pay your unit's cost …
Could make the cut in Ashe Noxus decks, which have been known to run Shunpo for the Rally effect.
The Grand Plaza all day, every day until February 9th. Sounds like a wonderful opportunity to work through my Steam backlog, work out, or do just about anything other than playing LoR.
Riven has great stats, and the 3-mana Blade of the Exile spell is solid. However, cards with Reforge pay a 1-mana surcharge for the ability (Runeweaver costs 2 and has the stats of a 1-mana creature, Blade Squire has the …