TheTriferianGeneral
Lv.10Soldier
Comments
Am I the only one finding the artificially cute characters annoying? I mean it is annoying enough that poros, poundermonkeys are a thing but now Riot has to diversify this kind of content further?
Yeah you can say it doesn't hurt anyone... but I don't mind any of these creatures dieng to the [runecard]reckoning[/runecard]
... and now get …
I experienced so far that [runecard]Zilean[/runecard] does great work in P&Z and is a worthy chief inspector
Sounds good I order 10!
Something that I found worth building around in Guardians of the ancient is [runecard]zilean[/runecard] in P&Z. The main reason for this is that [runecard]zilean[/runecard]'s predicts proably one of the best ways to reliably assemble [runecard]Chirean Sumpworker[/runecard]s early and that every decent zilean card is 1 or 2 mana working nicely with [runecard]insightful investigator[/runecard] forming a deck that not only enters …
It's almost like it was the idea of the deck to spam attacks and attack triggers...
I mean yeah it's kinda interesting for some hours but given all you cards do very similar things and that the deck is doing it's one thing every game more or less the same way because it is so consistant at doing it... …
Given that [runecard]blighted caretaker[/runecard] was a really strong, borderline broken card since it's release during rising tides it is surprising thst the nerf came so late and also in the least meaningful way.
1 Attack is certainly not a small deal for caretaker and reduces his extreme snowball potential but I am quite sure it still will be a …
Yepp, [runecard]azir[/runecard] [runecard]irelia[/runecard] it is.
If you ask me this sounds like Riot took the oppotunity to take over the early access event for streamers that wotc previously did for magic the gathering Arena (lately abandonned) giving streamers the chance to be the first players playing the new expansion and create hype for the expansion this way
Ribbon dancer is certainly going to be one of the best 2 drops of the game and I am curious how strong decks around this dude can become but I am afraid it could form a tier 0 ionia deck... at least it's a viable Ionia deck for once :)
I know this is a huge call but I call it now: this is going to be more broken than [runecard]Hush[/runecard] the ability to choose new targets for enemy's spot removal, the ability to make every unblocked unit potentially leathal and the ability to protect units in combat from getting wiped out by a combat trick is so much power …
I kinda like the idea behind this guy. A 4 mana x/6 is a good statline yet, it won't be easy to get these stats connected to the opponent's fa... nexus so yeah he could be really good or really bad
This is significantly worse than [runecard]ribbon dancer[/runecard], yet it is still decent and might be a 1 or 2 of in the right deck
Well... this is going to be BROKEN with the shuriman "summon on attack" landmarks. If all you need to do for an free attack is playing a 2 drop... in a Region with a ton of bounce effects for own units then THIS card is INSANE at getting extra attack phases. Attacking 3+ times in a turn won't be any …
For Malphite you forgot [runecard]Garen[/runecard] as a possible Partner because if you are an unstopable force... why wouldn't you want to be unstopable on both turns?
Quote From linkblade91 But Targon already got its champion for this expansion: [runecard]Malphite[/runecard]. The three champions for the last set should be Shurima, Bilgewater, and Piltover/Zaun; SkinSpotlights discovered audio files that gave away most of the champions (again):
[spoiler]
I think this card is harder to use than it looks. The fact that you can't choose the target and that this card has to be your first card played each turn may be really awkward to use sometimes. It is certainly strong for it's cost but not 5 stars imo
In a way this unit is better than [runecard]Sejuani [/runecard] so I guess we will see this card a lot...
They REALLY want yasuo leona decks to become a thing I suppose.
a 0 mana elusive 1/1 with an ability meant for combo'ing is something that hardly can be bad but we don't have the payoff for this card to actually be nuts so let's see if it we get it.
It's a 4/5 without that.
If you think how this card plays out then... I take a 5/3 spellshield/Challenger/tough/overwhelm. The card bears the chance to brick which proably kill's It's competetive viability but this card is far from a bad card