TheTriferianGeneral
LV.10Soldier
Comments
875 totalEquipment is a really old concept, spawned in Magic decades ago.
In magic equipment never really was that good unless it:
made the wearer untouchable (in lor this would be spellshield)
Buffed way above rate (like give …
1 mana [runecard]ancient hourglass[/runecard] was really broken but will 2 mana be enough? We shall see ;)
Landmarks were a failure for a VERY long time. And even now landmark removal is rare and many regions do not have decent landmark removal still.
I am not sure if landmarks were the game's savior they were in …
The patchnotes already got leaked buddy...
[runecard]Bard[/runecard]'s chime generation now starts on turn 3
[runecard]Kai'sa[/runecard]'s championspell [runecard]supercharge[/runecard] goes to 4 mana and [runecard]second skin[/runecard] becomes slow speed + [runecard]ancient hourglass[/runecard] becomes 3 mana
annie tf: [runecard]ravenbloom conservatory[/runecard] …
So Riot's birthday gift for me is a reveal stream... I hope it's something interesting and fun :)
Cool buffs/nerfs but where are buffs for [runecard]Gwen[/runecard]'s support cards and lvl 2 [runecard]gwen[/runecard]?
I played a lot of [runecard]gwen[/runecard] this expansion and... it doesn't add up for [runecard]gwen[/runecard].
The fact that most hallowed units blow completely (only …
I would guess that bard strikes higher winrates because he is kinda idiot proof so that "less" talented players can still perform on him as he literally is a statstick champion.
[runecard]Kai'sa[/runecard] is proably healthy around 51-50% with 10% …
To be fair:
Ionia always has been the region of interruption and therefore never got access to spellshield.
Riot really needs to reconsider the design choices made with shurima and look into what weakness shurima is supposed to …
At this point I won't repeat myself and just remind of my comment on [runecard]kai'sa[/runecard] actually not even being answered by answers because of shuriman support cards and because your first [runecard]kai'sa[/runecard] is buffing all [runecard]kai'sa[/runecard] s to come with …
You! :D
Jokes aside: I don't think that [runecard]kai'sa [/runecard] and [runecard]bard [/runecard] compare well.
While [runecard]Bard[/runecard] is overpowered and boring [runecard]kai'sa[/runecard] is uninteractive and frustrating to deal with.
Both aren't fun matchups although i pref boring …
"I do think she counters the meta, and that really pisses people off"
I explained very detailed what my issue with [runecard]kai'sa[/runecard] is. If the deck draws [runecard]kai'sa[/runecard] and get's evolve together there is nothing you as the opponent …
I already have the feeling you are more into trolling the community than bringing up valid arguments, that or you have not half the level of game understanding you think you have.
You say: if they play [runecard]kai'sa [/runecard] …
This answer...
I am neighter playing what's meta (because that's the most boring way to play a cardgame really) nor do I lack the skill to predict a [runecard]rite of negation[/runecard].
The reality simply is that you CAN'T …
A of all:
a card getting nerfed doesn't mean it shouldn't be further nerfed (most players proposed a nerf to a 3/2 statline back then and I doubt't the card would fall out of favour at a 3/2 statline)
…This sounds much like:
"it's just a game why you mad"
And to a degree you are right it's just a game bad metagames are meaningless... unless you want to enjoy playing the game which is the actual …
I think at this point a clunky 3 card combo that starts on turn 6 and can very well be disrupted by any non damage removal/cc isn't that big of a deal.
Like I haven't seen the combo yet, …
I would strongly argue against your statement as all the new archetypes are very bland in their execution and do not create much of a unique play patterns okay maybe [runecard]evelynn [/runecard] is a new summon/die/1cost unit engine is a …
I would argue that the stronger [runecard]jhin[/runecard] decks require him to run cannon barrage and double ludens setup and play him in path of champions lol.
To me the champion in pvp is a joke and I won't bother …
When it comes to jhin I kinda find it funny how [runecard]jhin[/runecard] right now feels weaker than [runecard]Yasuo[/runecard].
The issue really is that lvl 1 [runecard]Jhin[/runecard] is BAD as a unit without keywords that needs to attack to do …
As the title suggests the LoR Deckbuilder isn't really working as I would expect that it should (from allowing to put in cards from more than 2 regions, being incapable to detect dual region cards for the region they are …