TheTriferianGeneral
LV.10Soldier
Comments
875 totalGetting to 10 mana is hard enough these days so that a boardwipe like this seems reasonable.
Will it be good in decks like feel the rush?
I would think so but I don't see it being a …
This card is such a [runecard]yasuo[/runecard] card, I wonder why there is no hint about him in the artwort.
Flavour critics aside: this is a very decent [runecard]Yasuo[/runecard] card. Having the flexibily between a +1 cost [runecard]legion general[/runecard] or …
So [runecard]bard [/runecard] will be all about reverted traps...
Now on one hand this theme will suck hard against trap decks because it want's to draw a lot while traps punish exactly that and on the other hand it... …
Now this is a GREAT addition to the game!
Matchups and answers diversify with every set and it's becoming harder and harder to fit the right answers into one's deck.
With the tellstones now resembling quite universal answers …
You call 1 big unit that is easily removed by a silence, transform or kill effect of any kind massive board presence?
Like the reason why viego is much better is that his mist grows on every summon and …
If you get a 12 power tentacle down he for sure is a very strong finisher, but getting to 12 tentacle power seems to me almost Impossible to do in a competetive environment.
Let's not fool ourself: the big …
I agree that [runecard]Illaoi[/runecard] and [runecard]Viego[/runecard] are very similar in their theme.
Both summon big bad tokens that try to overwhelm the opponent.
The huge difference however is that [runecard]Viego[/runecard]'s tokens do not really care about removal since …
Let's see ...
5 mana draw 2 and summon a 2/2 ? Not quite on rate but decent.
Spoiling only 1 serious card today is a big rough for a spoiler season but it is what it is …
Amass was SO BAD in MTG that the only amass card that ever saw play was a blue removal spell with amass 1 for 2 (which was used as sacrifze fodder/chumb blocker).
Given that experience I think that watchful …
Oh look it's amass from MTG but now in LoR...!
I better don't tell everyone how (horribly bad) amass cards performed when amass was legal in standard (when standard wasn't even close to it's powerlevel peak)
But in …
2 thoughts about your [runecard]revna, the lorekeeper[/runecard] build:
1. [runecard]Avarosan Hearthguard[/runecard]: do you think that dude is any good anymore? I haven't see him in any decent decklist so far and I don't think he he deserves to be …
This could be very decent in turbo thralls. Like a mass cc spell bundles with countdown 4? For 6 mana you absolutely take the deal
That's a nice meme P & Z card right the!
Simple but powerful.
In the right decks I see this being played as a 2 of because it's just decent tempo for go wide strategies
If anything this unit screams midrange.
I guess we will see this card being played [runecard]sejuani[/runecard] [runecard]Gangplank[/runecard] builds or at least tested in those.
For aggro this effect is too slow and neigther control or combo decks would …
Now this is pretty much the best toss control spell in the game.
Therefore 5/5 stars no questions asked
At first glance this effect sounds super powerful but after thinking a little bit about this spell's applications I am a little afraid that if you target an opponent's unit with it he will just buff the unit's health in …
Despite being 6 mana and therefore high risk to use I think this card has the potential to slap hard.
While I don't know the deck for it yet I can see an effect like this turning tanky units …
An Etb is an Enter the battlefield effect (in LoR it's a summon in Hearthstone is a battlecry) As a player who is mostly involved to MTG right now I tend to call it etb although what I mean is …
I wonder how this card is supposed to be any good at a cost of 6 mana.
It's soooo slow and grindy of a card it's so low immediate tempo and is proably miles away from viability therefore
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