TheTriferianGeneral
LV.10Soldier
Comments
875 totalSpellshield and overwhelm as a grant for 3 mana focus? Seems pretty busted to me.
Sure it has the downside of having to be played proactively but still this looks nuts to me
Am I the only one thinking that [runecard]supercharge [/runecard] is broken af?
GRANTING spellshield and overwhelm is rediculous at 3 mana even if it is "only" at focus speed...
Isn't it amazing how the ban grinning ignus when the boss is the actual issue? Why not change boss's effect to : whenever you cast this spell create a treasure unless you created already a treasure this way this turn
…I got to admit I have lived in a cave too.
For some reason the whole swim controversy never came up to me (proably because I don't use twitter/twitch)
I am quite shocked reading what happened but then... …
Yes and no: I got 13 wild fragments for the like 80 fragments that were voided... that's not a good rate imo
To be fair it shouldn't take long for you to aquire a full collection if you play regularly and therefore i think it won't be necessary to sync with the website.
isn't her lvl 1 still terrible? Sure she is more likely to survive until her first lvl 2 hit now but... is that really that big of a deal?
What the patch certainly does is make laugh so hard at [runecard]kalista[/runecard]... like image switching life and attack would ever do the trick for such an underplayed and weak champion like her xD
As the title suggests the champion shard-system in path of champions needs a change.
The main issue is that you get shards from chest at random which gives you no control over what champions you progress (which is already …
Maybe the buff was just too much and they adjusting the size of the buff?
Like I doubt that quicksand is going back to original functionality. However the attack debuff on multiple targets very well can be nerfed to …
Quicksand is too good, disabling the keywords of 2 units for only 3 shouldn't also reduce their attack by 2. If you remove the attack debuff from the multitarget mode it should still be a good card but not a …
Quote From Nifty129 Having every deck with the highest play rates of 10% and lower have 53% winrates down to 50% and below.
Has never been the case for as long as I've been playing LOR and …
If you could bring up such a "anti synergy" deck that is scoring high winrates then I could see your point but be real: decks don't have to be simply xy overwhelm, shen x barrier, murloc... i mean yordle tribal …
So you want to say that if every archetype can succeed deckbuilding is dead?
Interesting idea... so if there are 3 decks to rule the meta because their mechanic is stronger than the other mechanics it is easier to …
Given your oppinion on [runecard]sands of time[/runecard] you really can't have played a lot since this expansion.
To have a [runecard]frozen thrall[/runecard] enabler (thralls are the nr1 deck right in case you didn't know) attached to a very decent …
Because every deck you create on outofcards is openly visible (for some reason).
I however don't know how setting these decks private works tho :/
Because it was openly visible under the deck category? :D
I don't know if the private function works the way you think it does but it certainly didn't work this time
Better late than never I guess :)
By the way: how does it come that we haven't added eachother already given we are on this forum for quite some time already?
About the LoR portion of this pass:
As Hashinshin already said on his Video: it's nice to have, it helps to build decks in the beginning but it's not amazing and given that LoR is very generous with card …