TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Posted 2 years, 9 months ago
Obviously will be run in a Final Showdown deck, but this might just be good enough to be run in a regular midrange tempo deck as well. If you can reliably get this on the board for 3 or 4 mana, than is just a straight up good card.
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Posted 2 years, 9 months ago
About as good as Eye Beam. In cases where you don't care so much about the cost reduction, you'd prefer Chaos Leech, for instance if you expect to draw this with Felgorger, but in more tempo focussed decks Eye Beam is probably better as the cost reduction is more important than the 2 extra damage.
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Posted 2 years, 9 months ago
Great card in the right circumstances, but I don't think the deck is there to support this card. I hope one day it will be and then this card will be in there. Don't think the Murloc tag is worth much. The synergy has to come from its battlecry.
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Posted 2 years, 9 months ago
Most of the time I expect this to be no more than just a 3 mana 2/3 with deathrattle: draw a card. Not necessarily bad, but I wouldn't run it over a Loot Hoarder. Sure, you can run this in a Drakkari Enchanter deck or hide this behind a taunt, but I don't think that'll ever surpass meme tier.
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Posted 2 years, 9 months ago
I'm not sure if a Fel Demon Hunter deck has enough support to see play when this expansion releases, but once it does this card will be in there and is there to stay. Crazy powerful card in the right deck.
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Posted 2 years, 9 months ago
Mediocre card on its own and in order to be good it needs the support of other mediocre cards like Pounce. I hope it works out in a Lost in the Park deck, but I certainly have my doubts.
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Posted 2 years, 9 months ago
This looks like a card that is easily to be underestimated. It took me a while to see the potential of this card as well, but thanks to that demon tag I think this can make a big splash in Wild. Any Warlock that runs a variant of the N'Zoth, the Corruptor/Bloodreaver Gul'dan/Voidcaller package, from now on, will also consider running Mo'arg Forgefiend.
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Posted 2 years, 9 months ago
There are better options for Big Warrior, even in Standard. Although it does not support the flavor of this card, at least it needs Taunt, but preferably Rush to see play.
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Posted 2 years, 9 months ago
No need to say sorry, Flux. I think I speak for the vast majority, if not all regular visitors that we really appreciate the time and effort you put into this site to make it as wonderful as it is. So a big thanks for everything and keep doing what you love!
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Posted 2 years, 9 months ago
I'm a little scared of what this will do to Raza Priest in Wild. It's another combo piece to increase the damage, but that increase might not really be needed so that deckslot is better used for something else.
Not limited to the turn it's played and therefore extremely strong. Delayed effects with full control are always good.
Good catch! I hadn't noticed that. That makes this card so much better.
It'll be interesting to see if this gets used more in combination with burn or boardclears. I have little doubt this will see at least some constructed play.
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Posted 2 years, 9 months ago
Great design and the anti-fatigue mechanic is interesting, but I don't think this is very powerful. Maybe Grand Magus Antonidas needs this for critical mass.
TumbleweedovskiProtector of Elwynn 1470598 PostsJoined 06/12/2019
Posted 2 years, 9 months ago
Neutral Imprisoned Felmaw. Looks like a premium 2-drop for Arena. It might be a bit slow on curve, in the midgame, it doesn't drop as much in power level as so many other 2-drops.
Obviously will be run in a Final Showdown deck, but this might just be good enough to be run in a regular midrange tempo deck as well. If you can reliably get this on the board for 3 or 4 mana, than is just a straight up good card.
About as good as Eye Beam. In cases where you don't care so much about the cost reduction, you'd prefer Chaos Leech, for instance if you expect to draw this with Felgorger, but in more tempo focussed decks Eye Beam is probably better as the cost reduction is more important than the 2 extra damage.
Great card in the right circumstances, but I don't think the deck is there to support this card. I hope one day it will be and then this card will be in there. Don't think the Murloc tag is worth much. The synergy has to come from its battlecry.
Most of the time I expect this to be no more than just a 3 mana 2/3 with deathrattle: draw a card. Not necessarily bad, but I wouldn't run it over a Loot Hoarder. Sure, you can run this in a Drakkari Enchanter deck or hide this behind a taunt, but I don't think that'll ever surpass meme tier.
I'm not sure if a Fel Demon Hunter deck has enough support to see play when this expansion releases, but once it does this card will be in there and is there to stay. Crazy powerful card in the right deck.
Mediocre card on its own and in order to be good it needs the support of other mediocre cards like Pounce. I hope it works out in a Lost in the Park deck, but I certainly have my doubts.
This looks like a card that is easily to be underestimated. It took me a while to see the potential of this card as well, but thanks to that demon tag I think this can make a big splash in Wild. Any Warlock that runs a variant of the N'Zoth, the Corruptor/Bloodreaver Gul'dan/Voidcaller package, from now on, will also consider running Mo'arg Forgefiend.
On second thought, maybe not. Now that I actually see a theorycrafted deck I have absolutely no clue what card to take out in favor of Anetheron.
Let's hope this card can see some play in Standard at least.
Surprisingly strong card if your deck is built to support this.
Can't wait to try out this deck. I'm absolutely positive that Goldshire Gnoll will shine in here!
There are better options for Big Warrior, even in Standard. Although it does not support the flavor of this card, at least it needs Taunt, but preferably Rush to see play.
Card dump was a bit much to comment on all in one go, but will do so in due time. Only 57 more to go!
No need to say sorry, Flux. I think I speak for the vast majority, if not all regular visitors that we really appreciate the time and effort you put into this site to make it as wonderful as it is. So a big thanks for everything and keep doing what you love!
I'm a little scared of what this will do to Raza Priest in Wild. It's another combo piece to increase the damage, but that increase might not really be needed so that deckslot is better used for something else.
Good catch! I hadn't noticed that. That makes this card so much better.
It'll be interesting to see if this gets used more in combination with burn or boardclears. I have little doubt this will see at least some constructed play.
Great design and the anti-fatigue mechanic is interesting, but I don't think this is very powerful. Maybe Grand Magus Antonidas needs this for critical mass.
Neutral Imprisoned Felmaw. Looks like a premium 2-drop for Arena. It might be a bit slow on curve, in the midgame, it doesn't drop as much in power level as so many other 2-drops.
Weakest of all mounts and I don't think this will ever see play, but I still applaud their efforts to bring back Dreadsteed in a clever way.
Better Disguised Wanderer and just like that card this card will see plenty of play in Arena, but nowhere else.
How long can this go on?
Super strong Arena card. Also interesting for Taunt Warrior in Wild with cards like Fire Plume's Heart and Into the Fray.
Mostly for Standard Pirate Warrior. In Wild, I believe the deck has enough sustain already.