Tumbleweedovski
LV.8Protector of Elwynn
Comments
596 totalObviously will be run in a [card]Final Showdown[/card] deck, but this might just be good enough to be run in a regular midrange tempo deck as well. If you can reliably get this on the board for 3 or 4 …
About as good as [card]Eye Beam[/card]. In cases where you don't care so much about the cost reduction, you'd prefer [card]Chaos Leech[/card], for instance if you expect to draw this with [card]Felgorger[/card], but in more tempo focussed decks [card]Eye Beam[/card] …
Great card in the right circumstances, but I don't think the deck is there to support this card. I hope one day it will be and then this card will be in there. Don't think the Murloc tag is worth …
Most of the time I expect this to be no more than just a 3 mana 2/3 with deathrattle: draw a card. Not necessarily bad, but I wouldn't run it over a [card]Loot Hoarder[/card]. Sure, you can run this in …
I'm not sure if a Fel Demon Hunter deck has enough support to see play when this expansion releases, but once it does this card will be in there and is there to stay. Crazy powerful card in the right …
Mediocre card on its own and in order to be good it needs the support of other mediocre cards like [card]Pounce[/card]. I hope it works out in a [card]Lost in the Park[/card] deck, but I certainly have my doubts.
This looks like a card that is easily to be underestimated. It took me a while to see the potential of this card as well, but thanks to that demon tag I think this can make a big splash in …
Quote From Tumbleweedovski Another great card for Evenlock! I'm getting excited for this!
On second thought, maybe not. Now that I actually see a theorycrafted deck I have absolutely no clue what card to take …
Surprisingly strong card if your deck is built to support this.
[deck]28486[/deck]
Can't wait to try out this deck. I'm absolutely positive that [card]GoldShire Gnoll[/card] will shine in here!
There are better options for Big Warrior, even in Standard. Although it does not support the flavor of this card, at least it needs Taunt, but preferably Rush to see play.
Card dump was a bit much to comment on all in one go, but will do so in due time. Only 57 more to go!
No need to say sorry, Flux. I think I speak for the vast majority, if not all regular visitors that we really appreciate the time and effort you put into this site to make it as wonderful as it is. …
I'm a little scared of what this will do to Raza Priest in Wild. It's another combo piece to increase the damage, but that increase might not really be needed so that deckslot is better used for something else.
Quote From YourPrivateNightmare Not limited to the turn it's played and therefore extremely strong. Delayed effects with full control are always good.
Good catch! I hadn't noticed that. That makes this card so much better.
…Great design and the anti-fatigue mechanic is interesting, but I don't think this is very powerful. Maybe [card]Grand Magus Antonidas[/card] needs this for critical mass.
Neutral [card]Imprisoned Felmaw[/card]. Looks like a premium 2-drop for Arena. It might be a bit slow on curve, in the midgame, it doesn't drop as much in power level as so many other 2-drops.
Weakest of all mounts and I don't think this will ever see play, but I still applaud their efforts to bring back [card]Dreadsteed[/card] in a clever way.
Better [card]Disguised Wanderer[/card] and just like that card this card will see plenty of play in Arena, but nowhere else.
[card text="How long can this go on?"]Saronite Chain Gang[/card]
Super strong Arena card. Also interesting for Taunt Warrior in Wild with cards like [card]Fire Plume's Heart[/card] and [card]Into the Fray[/card].
Mostly for Standard Pirate Warrior. In Wild, I believe the deck has enough sustain already.