Very easy card to slot into any deck that wants to shuffle cards in, but I'm not sure that many decks have too many effects that do that. Any decks that do will definitely give this consideration. Good in the right deck, bad anywhere else.
On a side note, if you put this in a deck withBaku the Mooneater and Prince Malchezaar, does baku still work if this now costs 0? Not as though it matters, but it would be interesting to check.
Baku "reads" the original cost of cards so, yes, it still works.
seems like mage's theme this expansion is "fair games"
Why does rigging the game draws you 3 cards if you weren't hit? my guess is cause they didn't even try it's rigged so the one running the game "wins" and draws 3 cards?
Again the 2 mage cards revealed this expansion so far (this and Ring Toss) have weird flavor why do they exactly do what they do when they have that name + art? team 5 normally makes sense for characters or spells doing what they do for a reason.. maybe it would make sense in an adventure setting, this card would make much more sense if you drew 3 cards if you were hit last turn.. cause then you scammed your opponent with your unfair game.
Anyway this card: it's not good by itself it offers you +1 draw over arcane intellect but it's not only delayed but also not guranteed to happen I think this card is very bad cause of that fact.. also vs aggro you will have hard time triggering this, while vs control you might not what the draw as much unless you are a combo deck and then it's only a card you want vs control/slow midrange decks.
1 star.
The other card was unflavoured, but that is ok.
Mage rigged the Game and you cannot hit her, so she get your coins.
Wild: possibly, Standard: unlikely. The latter just lacks the refill tools like Malchezaar's Imp. The value of sacrificing one card for +1/+1 heavily depends on your current board as well, so it might be a dead card in a lot of situations.
zoolock use to play low mana cards and have the best hero power that allows him to draw cards.
I am not counting Mecha'thun for two reasons. One, the card itself is terrible in this deck. This deck is mostly meant just for fun, but I would still like it to be at least a little bit playable. Two, it isn't technically an old god. It is a robot resembling an old god. So I don't think it counts.
I know, I know, i was just kidding.
I don't have Al'ar, but i'll test that deck for sure, ty!
Random spells is worse than random mage spells.
That card is extremly random to be really competitive, but can see play on some hard spells decks, Who knows?
That card fits on a lot of archetypes... tokens, control, midrange... Really solid and good on it's own card.
I was thinking about that.
+4+4 to all minions, 2 8/8 taunt, 10 LS dmg to the hero, 10 tmg aoe or some combination of them it's a huge play.
Baku "reads" the original cost of cards so, yes, it still works.
Ou yeah, 3 mana Lord Jaraxxus incoming.
It fits with tons of minions.
Void Drinker, Enhanced Dreadlord, Batterhead, Zzeraku the Warped , Ysera...
And any egg will be OP, 0 mana 5/3 Chromatic Egg...
If warlock can survive playing a card that "do nothing" at turn 6, that card will be OP.
Seems like they wanna push Odd wild pally.
It's just a combo card.
Duplicate your Twin Slices, then combine them with Il'gynoth and Aldrachi Warblades.
It's my first idea, but there Will be better combos for sure.
It's a really good combo. The target of the second spell are choosen randomly?
And, about the deck, looks fine, but I think that N'Zoth is not worth on it.
Autoinclude on every DH deck.
I can see that being played on a demonlock (not Big), with the prime you can play It on t3.
Without the effect a 5 mana 5/5 Rush is really ok.
If you can cheat It for 3 or 4 mana it's totally worth.
I love it.
Nice body and strong effect, Rogue will get more shuffle cards for sure!
Strong, but boring.
The other card was unflavoured, but that is ok.
Mage rigged the Game and you cannot hit her, so she get your coins.
Wild secret mage will be annoying...
Can see a lot of play in standar too, Mage have tons of freeze effects to get the draw.
zoolock use to play low mana cards and have the best hero power that allows him to draw cards.
And yes, Malchezaar's Imp is an abomination, but Hand of Gul'dan are still in Standar.
I know, I know, i was just kidding.
I don't have Al'ar, but i'll test that deck for sure, ty!
Good effect, poor flavour.
Rush+Life steal+divine shield it's good enough to force pure archetype.
And, maybe, the new dude cards will fit on pure decks.
I like It, Pally will get at least 2 more dudecards for sure that set.
Actually pally have Air Raid and the new corrupted card, but needs more support.
Looks like blizz wanna push menagerie archetype for warrior.
I think that warrior will get new tribe minions that set.