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YourPrivateNightmare

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Joined 03/25/2019 Achieve Points 2010 Posts 4741

YourPrivateNightmare's Comments

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    I remember C'thun Zoolock and how it didn't work whatsoever.

    big oof

    In reply to Fiendish Rites
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    hooray for Dragonspeaker

    In reply to Evasive Drakonid
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    so the effect is incredibly bad seeing how on average you're going to get some trashy imp while ocasionally highrolling one of the....4(?) actually good demons that have an impact on the board.

    It all comes down to what the hero power does. If it's something that helps a control deck (healing or value generation) I could see it being used...if not than all I can hope for is that Warlock gets some sick control cards so i can play Plot twist Batlock

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    i mean, we could always get another KnC situation where Warlock jumps from garbage to top tier

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    So it's Faceless, Zola and Banke all rolled into one card...

    Idk, I don't see aa 9-mana 5/5 that requires a friendly minion to already be on board to be of much use. Just feels greedy to run this even in a lategame focussed deck.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    probably not seeing how we're already getting the 5 Galakronds, but it'll show up in packs I guess

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    oh the design of Quest Druid is absolutely flawed and is only balanced by the fact that it's incredibly vulnerable during the first few turns.

    Honestly, if other Ramp Druid are to succeed they need to either have early game options that Quest can't use or have midgame options that are better than Oasis Surger into Nourish/Hidden Oasis.

    because outside of that the only thing that could possibly remove Quest Druid from the pole position are nerfs that target the deck specifically....which wouuldn't really be justified since the deck is so heavily polarized and easily countered.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    eh, it's a better approach then before. It's basically Zul'jin: a lategame powerplay that you have to upgrade over the course of the game, with the difference being that the pwoerlevel is much more evenly divided between isntant effect and long term value.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    Seeing how the only confirmed hero power (Rogue) is "add a lackey to your hand" I don't think it'S that crazy. If you look at the Invokers, they are all miserably statted cards.

    Rogue literally gets a 3-mana Backstab with spelldamage +1...adding a lacky on top of that seems reasonable at best.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    yeah sure, let'S give Priest a 7-mana quadra MC, that's not broken or anything

    I mean, quadra-assasinate for 7 is already comparable to Psychic Scream in terms of removal and it's not like Priest needs help at the moment (unless they finally trash Divine Spirit)

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    I mean, it's not like Quest Druid runs an insane amount of Choose one cards. All you really need for the quest to be worth it is Oasis Surger, Hidden Oasis, Starfall and Nourish. Add Innervate and Crystal Merchant for consistency and that's the Quest Shell.

    Everything else is easily replaced with a new win condition. Ysera, for instance seems like a great lategame card. Basically another Nomi with a bit of an RNG twist.

    I don't think you can make a new Druid archetype that doesn't use the quest unless Dragon Druid gets support cards that are so good that you want to run as many dragons as humanly possible and there's just no space for a quest package. Because if not, why run a deck in which you pray to get Dream Breath in your mulligan so you can ramp efficiently instead of a deck where you'll always start with your "ramp" card in hand and powerspike much harder post turn 4/5.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    hm...sounds like a gimmick. 9-mana isn't really something you can spend for a conditional value generator

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    apparently so. I wonder if they always intended to be that generous or if it's a last minute reaction to recent development (both the controversy and the emergence of competitors)

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    not sure if a legendary 4-drop is enough for that. Even if you combined it with garrison commander on an empty board, the most you can do before it gets removed is 14-damage, which isn't exactly impressive for Wild standards

    If you could run two copies it would be a different story, but we're essentially talking about a relatively gimmicky Mini-Ragnaros. If that 5 damage doesn't go where you need it to you're in trouble.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    yeah, I'm aware, I was going for the memes here.

    Still, seeing how this is supposed to be an incredibly dragon-heavy expansion I wouldn't find it hard to believe that there'S a decent dragon package to be included, either with the Quest or without

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    in Wild

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    Blizzard: "We nerfed Wild Growth because it was pidgeonholing Druid into a single strategy"

    also Blizzard: "HEY KIDS, WANNA GET WILD GROWTH ON CRACK???"

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    sounds like a redux of C'thun. You have the big daddy and a bunch of underwhelming support cards (balanced by the Hero Power effect). The difference being that Galakrond's battlecry is not so much a finisher but rather a....regular Midrange play...which coincidentally means he's not as much of a dead card as C'thun since you can just play him in a pinch and get some tempo out of him

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    This really makes me wish they'll return Genn and Baku for a limited time back to standard.....

    I mean, at this point it can't be worse than the current dumpsterfire, so why not.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 5 years, 2 months ago

    aaaand warlock gets the bad one again....

    Random demons at turn 7 really doesn't strike me as a good way to spend mana....unless he gets a new hero power that wins the game from there...