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YourPrivateNightmare

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Joined 03/25/2019 Achieve Points 2010 Posts 4741

YourPrivateNightmare's Comments

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 5 months ago

    One of the strongest card I've ever seen. If Druid plays this on curve (aka turn 5) then good luck ever getting on the board. They're now free to do whacky OTK nonsense without punishment.

    Wouldn't be surprised if this goes up to (8) and then (9) within a month.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 5 months ago

    No and yes, you can only activate Stelina if you get her into Outcast position by the time you need her. All you need for this is another card that your deck is likely built around.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 5 months ago

    Stellina was good off Illidari studies. This has a much easier activation condition (as long as all Secrets in this set are playable), meaning you can play a vanilla 4/3 on curve that can derail your opponent's gameplan. Considering how many decks right now rely on playing specific cards on curve, this could be really good.

    It's also a neat counter to Infuse stuff since you can shuffle it back in the deck and prevent your opponent from upgrading them.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 5 months ago

    Ghastly Gravedigger

    Shadowlands expansion

    still no deathrattle

    Support for Secrets that we haven't even seen.

     

    Are you testing me Satan?

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 5 months ago

    This could be good, but so far this is a 9-card shell (3 relics, Xy'mox + the location) meaning that you need something around this whole package to make it work, and it doesn't exactly synergize with Fel.

    On paper this sounds somewhat weak, but when you actually play it late enough this will draw you two cards and basically rduce them to (0), kill a random minion and summon to beefy boys (which would probably range between 6/6 and 8/8).

    The main problem is how awkward the relics are to play before that, even though the location might help in that regard since you can use it to get some serious discounts or a solid board.

     

    At the end of the day this lives and dies by the control tools DH gets with this expansion, because right now they can't really play the long game all that well.

    Maybe it wouuld make for a decent renathal deck

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 5 months ago

    This is actually really strong. think of it as a consistent 3-mana 4/4 (which would be really good right now due to all the 3/4s around) or in some cases even a 2-mana 4/4 if you get your Chef on turn 1 and get the 1-mana Recruits in hand on 2.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 5 months ago

    COuld be a neat Arena pick up at best. It's not good, but in some cases you just get a really beefy 7-drop and that's worth something. Horrid topdeck though.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 5 months ago

    Conspiracy theory: this was printed solely because Tiny Toys + the new Evolve spell would be too broken if there was no chance for a low-roll.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 5 months ago

    I feel like this could be good if there was a way to tutor it, which there doesn't seem to be as of now.

    Also, with Bolner or Brann you could do some really funny stuff and make some massive totems. 11/1 Searing totems anyone?

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 5 months ago

    Ey'Sor was good. The complete absence of totems after Darkmoon Faire was not. That's what I'm referring to.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 5 months ago

    I hope this goes better than Ey'sor...

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 5 months ago

    IS good until it becomes known, then it's getting countered by Viper every time.

    That being said, you can set up a pretty threatening ssituation if you have a pop-off turn with this and your locations. Big weapon for three swings with a stealthed Ghost to finish up. Getting this up to 5-attack should be easy. The only question is whether miracle Rogue actually works out.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 5 months ago

    Draka on the expansion artwork: absolute milf

    Draka on her own card: monke mode

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 5 months ago

    Too awkward to realisticlly see play unless somehow Naga Giant becomes Core in Priest.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 5 months ago

    Absollutely insane if Naga Priest remains playable. You can play Scribe on 2 and then just play a straight 3-mana 8/8 the following turn. This will happen frequently enough to be noticed.

    Double Starfish might be meta and silence metas are the absolute worst because so many decks get caught up in the crossfire.

    This guy's going down to 4-health at some point, i can feel it.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 5 months ago

    Bad. Think about it, you onlny have 2 locations you can put into your deck. This card is a yeti if you don't set them up in time.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 5 months ago

    Might actually be necessary for a while if some locations end up too potent. Like...I could imagne this being a tech card if something like Demon Hunter or Druid can close out games by setting up their location a turn early for a huge swing.

     

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 5 months ago

    Boring, inconsistent and overall redundant I feel.

    Maybe they bring out a token package that makes Rat Hunter a thing and then this is just a solid lategame bomb I guess, but other than that this just feels like they ran out of ideas and thought Call of the Wild was good enough back in the day so if we powercreep it with a caveat it might just be balanced.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 5 months ago

    The piranha package makes sure that any Shaman deck that wants to can run this.

    Someone mentioned Tiny Toys. This could get really ugly really fast.