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YourPrivateNightmare

Skeleton
Joined 03/25/2019 Achieve Points 2010 Posts 4741

YourPrivateNightmare's Comments

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 5 months ago

    Can we just call this an easy 5 star card? I mean, just think of the insane combos such as             as well as          and not to mention           . The possibilities are practically endless and I doubt this won't make it into a tier 1 deck.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 6 months ago

    Does this not look extremely powerful? You play it on turn 2 and then you just try to get the biggest pop-off turn possible and snowball to the win.

    Octo-bot is still in Standard and even without it there's plenty of ways to play lots of cards in one turn. If Edwin is a viable card despite costing 4-mana then shouldn't this be as well?

    Also, there's that one Frostwolf guy that discounts for every cards played which could be potentially two extra 3/3s as well as +2/+2 on the Ghost if you draw the nuts.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 6 months ago

    Turns out those high quality hero skins like Kael'thas aren't as high quality as they claim considering they sell them in a bundle for the same price as the other bundle that only contains reskins.

    sucks

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 6 months ago

    This looks really good on paper as long as we get some decent beast to go alongside with it.

    Midrange Hunter always loved Rush and the ability to set this up and use it whenever you really need it seems pretty good. You can just jam it on 2 and have it up for whenever you need a board swing.

    I wonder if Tavish Stormpike could somehow weasle his way into a playable deck now that you can give any beast you summon rush for basically free (probably still too slow though).

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 6 months ago

    Hard to judge. On one hand it's a good way to make your small minions better without having to spend lots of mana to do it, on the other hand it requires you to spend 2-mana to set it up and I'm not sure a deck that relies on swarming with small minions can afford that.

    Could help Quest Pally be better in the early game, but then again, that deck is just pretty shit no matter how you slice it.

    Control doesn't care because Pyro +Equality takes care of anything anyways.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 6 months ago

    Seems like a really strong finisher for any Control deck that runs a decent amount of minions of their own. At some point it's basically C'thun + Reno. That'S a legit win condition, even if it doesn't completely finish off your opponent.

    Then again, it could also be massive bait and end up just like 2nd C'thun who just comes online too late to matter.

    I wonder if you can tutor it fast enough for it to be actually better than Kazakusan in terms of a lategame finisher.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 6 months ago

    ONe small addition. If you run Hooktusk with her 2nd equipment you get to sneak a fighter in there without ruining the quest.

    Also she can use her 3rd ability to turn Coren into a Protector, which makes the fight a lot easier (and since she will get focussed first you can easily switch in better synergy afterwards)

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 6 months ago

    This looks neat but I'm not sure it's consistent enough. Not to mention I question how useful it is even when play on curve. It's just stats after all, and getting a Sunken Sweeper out is not only easier but also a lot more consistent.

     

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 6 months ago

    Solid stuff for handbuffs and Quest.

    I wonder how the Kitchen theme is supposed to be connected to dudes though...

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 6 months ago

    I don't hate this in concept, because the idea of a passive buff that keeps replicating itself is pretty neat, but on paper your entire deck falls apart if you either don'T find Stewart or if the deathrattle gets silenced at any point.

    Unless there'S some other big payoff for Dudes (unlikely because they usually don't print two legendaries for the same archetype) I don't see this working out.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 6 months ago

    I like Dude Paladin as a concept, but I don't think relying on a replicating buff from a minion that you can't even tutor is a viable strategy.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 6 months ago

    Statistically it's terrible for your winrate, but hey, don't let that stop you from having fun.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 6 months ago

    Wondering if Mage really wants Skeletons so bad they just go all out.

    Other than that it's a decent arena card at least.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 6 months ago

    This looks incredibly strong, basically a self-replicating burn spell, kind of like Dragonbane Shot (except slower, but also more powerful)

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 6 months ago

    Sounds decent. Mage appreciates life gain and Skeleton Mage looks to be a control deck with a combo finish so this would probably be good.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 6 months ago

    Gives me Abyssal Wave vibes...in that it's clearly overcosted for balance reasons, yet will still be run because the archetype needs it.

    I wonder what made it broken at 5-mana.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 6 months ago

    Damn that's powerful. I wonder if they're going to be putting Pure Paladin cards into the Core set for next year.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 6 months ago
     
    Man I really want Secret Mage to be a thing again.
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 6 months ago

    Could be strong, but I#m worried Skeleton Mage will just be a boring "play the cards and then win eventually" type of deck.

    At the very least it has counterplay (somewhat)

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 6 months ago

    What a great support card for Deathrattle Hunter and Rogue.

    Now why the fuck is it in Druid?


    That aside, this is pretty good. Assuming that DR Druid involves ramp so setting this up shouldn't be a problem and being able to bank the activations fo rbig swing turns sounds pretty solid.