Hearthstone does a great job of showcasing characters, abilities, and weapons from Azeroth, but one thing I would like to see included are the amazing locations. I've been trying to come up with how to turn this concept into a card type, but I need some help. I call them "Strongholds" and they would be spells that would pop up on your secrets "frame" around your hero like quests do, giving some kind of defensive or offensive bonus, and requiring some kind of special action from your opponent to bypass or destroy. The issue is that they can't have too hard of requirements to bypass or they will automatically win against any deck that doesn't have the cards to meet requirements. On the other hand, they have to be powerful enough to be worth playing in the first place. I'd love to hear some ideas out there. I want to capture the fantasy of taking refuge behind a wall or in a magical temple that will help you in a battle.
Hearthstone does a great job of showcasing characters, abilities, and weapons from Azeroth, but one thing I would like to see included are the amazing locations. I've been trying to come up with how to turn this concept into a card type, but I need some help. I call them "Strongholds" and they would be spells that would pop up on your secrets "frame" around your hero like quests do, giving some kind of defensive or offensive bonus, and requiring some kind of special action from your opponent to bypass or destroy. The issue is that they can't have too hard of requirements to bypass or they will automatically win against any deck that doesn't have the cards to meet requirements. On the other hand, they have to be powerful enough to be worth playing in the first place. I'd love to hear some ideas out there. I want to capture the fantasy of taking refuge behind a wall or in a magical temple that will help you in a battle.






























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