Let me start by saying I enjoy combos: it's super fun to assemble your pieces, fend off the enemy, then administer the coup de grace. I also think that combo disruption is important for the game.
I think Mutanus the Devourer is a perfect and well-balanced combo disruptor: he can only hit minions (he can do nothing about a Purified Shard already in hand, a game-winning Bloodlust, or any hero card you care to mention), he is expensive, and he chooses a random target. Using Mutanus to stop an enemy combo requires a lot of luck, a lot of mana, and some decent hand-reading. And perhaps best of all, he was part of a mini-set, making him easier to collect than most other legendaries.
I hate Theotar, the Mad Duke. He is inexpensive, allows you to choose a target, can steal ANY card (not just minions), and worst of all, he allows your enemy to use your win condition against you.
I'll include my super salty story below here as a spoiler for anyone who cares to read it. Otherwise, feel free to respond to the opinions above. Agree? Disagree? Let's chat, friends.
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