Since Descent of Dragons I’ve played some spells like Breath of the Infinite -requiring you to be holding a Dragon for bonus effect. Every time I go to play a card like this, my brain jumps to it being a Dragon card (part of the Dragon tribe).
Today though, this got me thinking how much this concept could add to the game as well. What I mean by this “concept” is - to add a sort of tribe or school to spell cards (not all spells, but a wide variety certainly). Fire spells, ice spells, holy spells, etc could simply use their school as the “tribe” label.
One might think this would only be advantageous to caster classes? Wrong, you could also add Beast to cards like Animal Companion because it only summons beasts. Kill Command is another Hunter spell that could easily include the beast tribe. Rogue uses a ton of spells that could likely end up as a school or tribe as well (shadow, stealth, agility, whatever name fits)
At the end of this, you might still be wondering why? How does it improve the game?
1. Increases the flexibility/innovation in card design
2. Allows for more combinations such as “if you already cast a Fire Spell” etc gain bonus effect
3. Increases challenge and deck types pool