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4.5 from 585 ratings

Breath of Dreams

  • Rare
  • Druid
  • Spell
  • Nature
  • Wild
Mana
2
Draw a card. If you're holding a Dragon, gain an empty Mana Crystal.

Ysera has the worst morning breath.

Released
Mar 27, 2021
Revealed
Nov 1, 2019
Artist
James Ryman
Craft cost
100 dust
Disenchant
20 dust
Copies per deck
2
Collectible
Yes
Card ID
DRG_318
DBF ID
55052
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Decks using this card

Formats

  • StandardNot legal
  • ArenaNot available

Expansion, rotated to Wild. All Descent of Dragons cards

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Descent of Dragons expansion guide

Learn more about Descent of Dragons in our expansion guide, including all the new card reveals.

Descent of Dragons Expansion Guide

Comments

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Comments

  • If dragon theme for druid is somewhat relevant, this card is absolutely bonkers. Wild Growth recieved well deserved nerf and this is even better.

  • This is bonkers. :D Wild growth had to be raised as it was played by every single druid ever. This card reverts the nerf and adds a bonus effect for a really easy requirement. Very powerful card, that we will see pretty often. 

  • Hello again, "wild growth", power level depends on future dragons—has potential in wild for a 2 mana cycle/ramp for malygos combo decks

  • Draw and mana gain, in druid, this is just bonkers!
    Hello again ramp druid :)

  • This card is a real no-brainer, just completely insane how good it is. Along with Emerald Explorer Druid has gotten two very powerful tools already.

  • Sick Card, Powercreep to the nerfed Wild Growth if you have a dragon in hand. Just Wow

  • OH MAMA!  This is the card that brings Dragon Druid together.  Ramp AND card draw for holding onto dragons, which seem pretty god for Druid thus far.  

  • This is bonkers. Likely quicker than Jade Blossom - minus the body - and draws closer to removal that can catch me up after the possible loss of tempo.

  • Wild even dragon druid might be doable with this and that card like deathwing except it summons all of your dragons

  • If you draw a card AND gain mana, that's a solid 2 mana turn.

    gets weaker as the game gets later.

  • Great value but limited for the Dragon archetype. It sounds reasonable! But it may be OP

  • It's good that you ramp only if you hold a dragon, which won't be that common turn 2 actually. Still, it's pretty good whenever before you already have too much mana so it's still powerful.

  • lol i'm giving this card 5 stars just because i like it how they nerf cards for being op then next expansion, they introduce a more broken card. well played blizz

  • Yeah cuz we needed more ramp in druid....5/5 for control in wild and standard...so yeah...

  • you can even take a chance to play this card without a dragon in hand and hope the card you draw is dragon so you can still get the effect

  • Come on blizzard. Really? The whole disadvantage of ramp is that it costs you card advantage. 

    You then proceed print "draw a card" and "gain an empty mana crystal" on the same card!? Bliizard: "Hey guys, this expansion lets throw balancing out the window!"

  • Ah yes, the classic: let's reprint a nerfed card even stronger but glue it to a specific archetype.

    I mean if it worked once....

    Friendly