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Nozdormu the Timeless Hearthstone Card

3.3 from 592 ratings

Nozdormu the Timeless

  • Legendary
  • Paladin
  • Minion
  • Dragon
  • Wild
Mana
4
Attack
8
Health
8
Battlecry: Set each player to 10 Mana Crystals.

Time is mana!

Released
Mar 27, 2021
Revealed
Nov 1, 2019
Artist
Ludo Lullabi
Craft cost
1,600 dust
Disenchant
400 dust
Copies per deck
1
Collectible
Yes
Card ID
DRG_309
DBF ID
54919
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Embed

Decks using this card

Card sounds

Sound effects

  • Play VO_DRG_309_Male_Dragon_Play_01

  • Play NozdormuTheTimeless_Play_Stinger

  • Attack VO_DRG_309_Male_Dragon_Attack_02

  • Death VO_DRG_309_Male_Dragon_Death_02

Formats

  • StandardNot legal
  • ArenaNot available

Expansion, rotated to Wild. All Descent of Dragons cards

Nozdormu the Timeless guides

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Head over to the card discussion forum to share your opinion on Nozdormu the Timeless.

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Descent of Dragons expansion guide

Learn more about Descent of Dragons in our expansion guide, including all the new card reveals.

Descent of Dragons Expansion Guide

Comments

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Comments

  • As much as everyone loves this card, the deck it brings would probably be niche and not meta defining. Definitely a fun card tho!

  • I think it's gonna be good; not spectacular, but good. I dislike, however, that it doesn't seem paladin-y (mana ramp wasn't a paladin thing 'till this).

  • Pro

    You know what costs 10 mana? An Ironbeak Owl, 2 Blessings of Might and a Blessed Champion. That's 28 damage and clearing a taunt if needed. I dunno, could be good. Could also backfire STUPENDOUSLY.

    Friendly
  • I'm still not sure about it, I like that at the beginning it just boosts both players and at the long run it's a 4 mana 8/8.

  • When I first saw the statline, I thought it was a solo adventure boss card!  This seems very interesting for a control/big pally.

  • Ramp Paladin I suppose, but how consistent will this actually be is the question

  • Remember [Hearthstone Card (Flamewreathed Faceless) Not Found]? Well, now there is a 4 mana 8/8 :P

  • Behold! Big paladin is coming to standard!

  • Probably bad for standard if midrange or druid is on the rise

    On its own its probably going to lose more games than it wins. Somewhat decent in arena, since the 8/8 body makes up for it giving your opponent 10 mana crystals.

    Friendly
  • Big pally inc

  • Seems quite powerful, doesn't need to be played on curve and can be kept to eat up a bunch of buffs and then played later on as a very large and cheap threat. Could help a Big Paladin archetype out, where the opponents ramp does not have as much impact as your own.

    Definitely a fun card, will certainly see some play because of it.

  • "Just wait until I have 4 mana!"

  • go ahead.

    TRY AND PLAY AROUND A TURN 4 8/8!

    AND THEIR FOLLOW UP TURNS

    MWAHAHAHAHAAAAA

    • Quote From PLANETCRUNCH

      go ahead.

      TRY AND PLAY AROUND A TURN 4 8/8!

      AND THEIR FOLLOW UP TURNS

      MWAHAHAHAHAAAAA

      Except the opponent has 10 mana to answer it :/

      • Yeah but who plans on having 10 mana on turn 4 or 5? Also that's them wasting a single target removal when you have a deck that'll probably be built around high cost stuff

  • Remember biology project? It is proven bad to give your opponent manna no matter what . Meme card for sure!

  • Really good for Evolve and for Big Paladin(with Duel!). It has some potential but i don't think it will be meta defining.

  • Fun card to play. Great to  evolve for in wild and mogu in standard. Also duel paladin. You can also play it late game for a cheap minion with big stats.

  • Duel pally will be for sure a contender to be feared.

  • good theme card. Maybe the dream dragon control paladin can finally become true. I like this kind of cards, but won't cut it for competitive play i think