Best Druid Side Quest
Strength in Numbers
- Mana
- 1
One minion, two minions... tree minions!
- Released
- Mar 27, 2021
- Revealed
- Dec 4, 2019
- Artist
- Luke Mancini
- Craft cost
- 40 dust
- Disenchant
- 5 dust
- Copies per deck
- 2
- Collectible
- Yes
- Card ID
- DRG_051
- DBF ID
- 55262
Decks using this card
- Dane's Kael'thas Miracle Maly Druid7,800 Dust



12 votes
- New Wall Druid [Galakrond's Awakening]7,780 Dust



11 votes
- Ramp Dragon Druid10,040 Dust



0 votes
- Big Dragons = Big Fun9,760 Dust



0 votes
- Keleseth Dragon Druid10,560 Dust



0 votes
- Dragon Ramp14,800 Dust



0 votes
- Dragon Druid8,620 Dust



0 votes
- Big Dragon Ramp Druid9,320 Dust



0 votes
Formats
- StandardNot legal
- WildLegal
- ArenaNot available
Expansion, rotated to Wild. All Descent of Dragons cards
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Descent of Dragons expansion guide
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Comments
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Comments
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Card that missed the cut for K&C.
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how about ramp and big rush/charge/end of turn effect minions? .. and old druid quest? huh? huh?
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Recruit wont work with druid for now I guess. Not the way druid should go
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Oh my god this is bad
Btw, notice the treants on the card? Its blizzard saying "fuck this card,play treant druid instead" at the distance
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Ehhh. This isn’t great. It is a quest that’s rather expensive to complete, but on the other hand, you do want to summon minions anyway.. ? so it’s not like it’s that bad. I think it can be powerful in a slow Druid deck.
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it's a lot of mana to be spend on a bet, it's not good enough and it's not the way druid are going at the moment so a think this card is only bad.
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People might be underestimating this card too much. I think it's similar to palladind sidequest where the reward is slight but almost unavoidable in its completion. This card too doesn't have to have a big payoff, you don't have to play it in big druid. You can just play it in a token druid when you have one excess mana and nothing else too spend it on and then a few turns later you get a free card draw/minnion.
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Only deck that can think about this is big druid, and even in here is it very unreliable. Highroll in its true form.
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You're not going to play this in token, not in quest, and big druid is not a thing. So what is this card supposed to do? Had this only require mana, it might still be passable. But if you're going to put value down with your minions this is more likely to disrupt you play and help, since most druid minions are choose one or battlecry cards.
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I get it should be used in deck with big minions and you should use small spells to help in the early game but I don't think there's enough support for big druid. The minion summoned I assume is like recruit which means you don't get the battlecries affect.
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big druid i don't believe in it
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Doesn't look great. If you play it early you want cheap minions to be able to finish the quest soon, but then the reward will be crappy. So you play it late so if you get it early it is a dead card. And it anti-synergizes with the Treant thing that some of the new cards support. I'm not sure I like where they are taking Druid this expansion.
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it looks really bad, you have to use heavy minions and buff spells?
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I like how Elise is fighting Lazul with Treants.
I love how they remembered Lazul's snake has the tiny cap on even more.
It's a decent quest, it's easy to complete, but you may have the problem of accidentally summoning a weanie from your deck
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ooooo big druid
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veryy unreliable. Will never work in any deck
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i can see this possibly being used in quest druid or maybe an aggro druid because theres alot of minion based decks That druid has and it could work
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Well big druid wasn't ever really good but decent stuff
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Recruit is back and I'm sufficiently spooked by it. Huge highroll potential











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