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Potion of Illusion

Mana
4
Add 1/1 copies of your minions to your hand. They cost (1).

Unfortunately, there's no potion that can make you unsee all the faces in that bottle.

Released
Jul 14, 2020
Revealed
Jul 28, 2020
Artist
Arthur Gimaldinov
Craft cost
400 dust
Disenchant
100 dust
Copies per deck
2
Collectible
Yes
Card ID
SCH_352
DBF ID
59621
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Decks using this card

Formats

  • StandardNot legal

Expansion, rotated to Wild. All Scholomance Academy cards

Full card art

Art by Arthur Gimaldinov

Potion of Illusion Full Card Art

Wallpapers

Potion of Illusion Mobile (1080x1920) Wallpaper
Mobile (1080x1920)

Comments

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Comments

  • Exodia Mage is back, and in Standard nonetheless!

    This card is the ultimate shenanigans enabler, so it should be interesting to see what nonsense combos people come up with using this card.

    Maybe it's time to try out Mogu Cultist again...

  • I guess someone will make an otk combo out of this card, it enables very powerful turns based on battlecries or minion effects

  • Mage is going to be insane with this card

  • I hate this. We are definitely gonna see an OTK deck that abuses this.

  • Exodia Mage is going to be viable again... I'd like to see other uses for this, but that is the most prominent and knee jerk reaction to this card.  I'd like to see the potential for some Rogue hilarity with it though.  

    Friendly
  • Well I thought about the easiest way to make OTK with this... and seems like you need The Coin with Licensed Adventurer if going first with quest. so The combo is:

    play 2 Sorcerer's Apprentices  play Potion of Illusion twice (they are discounted so it is only 8 mana)

    Then on 10 mana you go:

    Archmage Antonidas

    The Coin (get first fireball)

    4x 1 mana Sorcerer's Apprentice

    EZ win

  • With it being an epic card, you can have two in your deck. OTK Mage is going to be a thing again. 

  • I see OTK potential in Mage with good old Tony and his faithful Apprentices.  

  • This kind of effect has seen some interesting application in rogue already, would be interesting to see what mage can do with it...