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The game plan is pretty straight forward. Play stuff on curve. Try to grow the double threat of C'Thun and Jades. It's tough for your opponent to be able to handle both. And there is almost no removal.
Prioritize your ramp cards. That where we pull ahead of the other classes. It's also worth noting that it's probably worth using your Jade Idol to grow your Jade Golems instead of shuffling more copies in. It doesn't seem like this Brawl will create a fatigue meta. (Unless of course, you have Fandral Staghelm, then do both.)
If you're missing any of the legendaries, you can opt for Lunar Visions, Banana Buffoon, or Dark Arakkoa.
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