This deck is intended to disrupt the opponent in all possible ways.
Turns are 15 seconds, a lot of irrelevant cards are added to the deck, and 1st turn is almost guaranteed to be skipped due to lengthy animations. Most cards are useless until turn 7. And some of them have random effects.
But you're prepared for all of that, you think quickly to adapt to the hand, and use opponent's card against them. Your opponents aren't prepared.
Most of them concede by turn 5.
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