Magic the Gathering
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25
Characters Joined
Magic the Gathering Cards
Showing 32 cards (page 144 of 3929).
Putrid Pals{2}{B/G}{B/G}Deathtouch
Disappear — This creature enters with two +1/+1 counters on it if a permanent left the battlefield under your control this turn. 3/3 Raph & Leo, Sibling Rivals{1}{R/W}{R/W}Whenever Raph & Leo attack, if it's the first combat phase of the turn, untap one or two target attacking creatures. After this phase, there is an additional combat phase. 2/4 Raph & Mikey, Troublemakers{5}{R/G}{R/G}Trample, haste
Whenever Raph & Mikey attack, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order. 7/7 Slithering Cryptid{2}{G/U}When this creature enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") 2/3 Splinter, Radical Rat{1}{W/B}{W/B}If a triggered ability of a Ninja creature you control triggers, that ability triggers an additional time.
{1}{U}: Target Ninja can't be blocked this turn. 2/4 Tainted Treats{1}{B}{G}Destroy target artifact or creature. If its mana value was 4 or less, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Tokka & Rahzar, Terrible Twos{B/R}{B/R}This spell can't be countered.
Menace
Whenever a player casts a spell, if the amount of mana spent to cast it was less than its mana value, Tokka & Rahzar deal 3 damage to that player. 3/2 Chrome Dome{2}Other artifact creatures you control get +1/+0.
{5}: Create a token that's a copy of another target artifact you control. That token gains haste. Sacrifice it at the beginning of the next end step. 1/3 Everything Pizza{2}When this artifact enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{2}{W}{U}{B}{R}{G}, {T}, Sacrifice this artifact: Target player gains 3 life and draws a card. Each of your opponents discards a card. This artifact deals 3 damage to any target. Put three +1/+1 counters on up to one target creature. Henchbots{4}When this creature enters, exile target tapped creature an opponent controls until this creature leaves the battlefield. 2/3 Krang, Utrom Warlord{9}Flying, trample, indestructible, haste
Other artifact creatures you control have flying, trample, indestructible, and haste. 9/9 Omni-Cheese Pizza{2}When this artifact enters, draw a card.
{1}, {T}, Sacrifice this artifact: Add one mana of any color.
{2}, {T}, Sacrifice this artifact: You gain 3 life. The Ooze{2}Whenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it. (A Mutagen token is an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
{T}: Exile target card from a graveyard. Create a Mutagen token. Skateboard{1}When this Equipment enters, tap target permanent.
Equipped creature gets +1/+0 and has haste.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Technodrome{2}Reach, trample
This creature can't attack or block unless its power is 6 or greater.
{T}, Sacrifice another artifact: Draw a card. Put a +1/+1 counter on this creature. 3/3 Turtle Blimp{5}Flying
When this Vehicle enters, create a 2/2 red Mutant creature token.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4 Turtle Van{3}Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 4/4 Weather Maker{3}Landfall — Whenever a land you control enters, put a charge counter on this artifact.
{T}: Add one mana of any color.
{T}, Remove two charge counters from this artifact: Add {C}{C}.
{T}, Remove three charge counters from this artifact: It deals 3 damage to any target. Dimension XThis land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {R} or {W}. Escape Tunnel{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn. Foot HeadquartersThis land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {B}. Illegitimate BusinessThis land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {B} or {G}. Mutant TownThis land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {G} or {U}. Northampton Farm{T}: Add {C}.
{1}, {T}: Exile target creature you own.
{2}, {T}, Sacrifice this land: Return a creature card exiled with this land to the battlefield under your control. Return each other card exiled with this land to its owner's hand. TCRI BuildingThis land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {U} or {R}. Turtle Lair{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a Ninja or Turtle spell.
{3}, {T}: Target Ninja or Turtle can't be blocked this turn. Plains({T}: Add {W}.) Island({T}: Add {U}.) Swamp({T}: Add {B}.) Mountain({T}: Add {R}.) Forest({T}: Add {G}.) Leonardo, Leader in Blue{W}Sneak {3}{W}{W} (You may cast this spell for {3}{W}{W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
When Leonardo enters, if his sneak cost was paid, creatures you control get +2/+0 until end of turn.
{1}{W}: Leonardo gains first strike until end of turn. 2/1
Disappear — This creature enters with two +1/+1 counters on it if a permanent left the battlefield under your control this turn. 3/3 Raph & Leo, Sibling Rivals{1}{R/W}{R/W}Whenever Raph & Leo attack, if it's the first combat phase of the turn, untap one or two target attacking creatures. After this phase, there is an additional combat phase. 2/4 Raph & Mikey, Troublemakers{5}{R/G}{R/G}Trample, haste
Whenever Raph & Mikey attack, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order. 7/7 Slithering Cryptid{2}{G/U}When this creature enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.") 2/3 Splinter, Radical Rat{1}{W/B}{W/B}If a triggered ability of a Ninja creature you control triggers, that ability triggers an additional time.
{1}{U}: Target Ninja can't be blocked this turn. 2/4 Tainted Treats{1}{B}{G}Destroy target artifact or creature. If its mana value was 4 or less, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Tokka & Rahzar, Terrible Twos{B/R}{B/R}This spell can't be countered.
Menace
Whenever a player casts a spell, if the amount of mana spent to cast it was less than its mana value, Tokka & Rahzar deal 3 damage to that player. 3/2 Chrome Dome{2}Other artifact creatures you control get +1/+0.
{5}: Create a token that's a copy of another target artifact you control. That token gains haste. Sacrifice it at the beginning of the next end step. 1/3 Everything Pizza{2}When this artifact enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{2}{W}{U}{B}{R}{G}, {T}, Sacrifice this artifact: Target player gains 3 life and draws a card. Each of your opponents discards a card. This artifact deals 3 damage to any target. Put three +1/+1 counters on up to one target creature. Henchbots{4}When this creature enters, exile target tapped creature an opponent controls until this creature leaves the battlefield. 2/3 Krang, Utrom Warlord{9}Flying, trample, indestructible, haste
Other artifact creatures you control have flying, trample, indestructible, and haste. 9/9 Omni-Cheese Pizza{2}When this artifact enters, draw a card.
{1}, {T}, Sacrifice this artifact: Add one mana of any color.
{2}, {T}, Sacrifice this artifact: You gain 3 life. The Ooze{2}Whenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it. (A Mutagen token is an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
{T}: Exile target card from a graveyard. Create a Mutagen token. Skateboard{1}When this Equipment enters, tap target permanent.
Equipped creature gets +1/+0 and has haste.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Technodrome{2}Reach, trample
This creature can't attack or block unless its power is 6 or greater.
{T}, Sacrifice another artifact: Draw a card. Put a +1/+1 counter on this creature. 3/3 Turtle Blimp{5}Flying
When this Vehicle enters, create a 2/2 red Mutant creature token.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4 Turtle Van{3}Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 4/4 Weather Maker{3}Landfall — Whenever a land you control enters, put a charge counter on this artifact.
{T}: Add one mana of any color.
{T}, Remove two charge counters from this artifact: Add {C}{C}.
{T}, Remove three charge counters from this artifact: It deals 3 damage to any target. Dimension XThis land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {R} or {W}. Escape Tunnel{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn. Foot HeadquartersThis land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {B}. Illegitimate BusinessThis land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {B} or {G}. Mutant TownThis land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {G} or {U}. Northampton Farm{T}: Add {C}.
{1}, {T}: Exile target creature you own.
{2}, {T}, Sacrifice this land: Return a creature card exiled with this land to the battlefield under your control. Return each other card exiled with this land to its owner's hand. TCRI BuildingThis land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {U} or {R}. Turtle Lair{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a Ninja or Turtle spell.
{3}, {T}: Target Ninja or Turtle can't be blocked this turn. Plains({T}: Add {W}.) Island({T}: Add {U}.) Swamp({T}: Add {B}.) Mountain({T}: Add {R}.) Forest({T}: Add {G}.) Leonardo, Leader in Blue{W}Sneak {3}{W}{W} (You may cast this spell for {3}{W}{W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
When Leonardo enters, if his sneak cost was paid, creatures you control get +2/+0 until end of turn.
{1}{W}: Leonardo gains first strike until end of turn. 2/1