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Showing 32 cards (page 147 of 3929).

Turtles Forever{3}{W}InstantSearch your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library. Kitsune, Dragon's Daughter{4}{U}{U}Legendary Creature — Fox Warlock AvatarVigilance
Whenever Kitsune enters or deals combat damage to a player, you may exchange control of two other target creatures controlled by different players.
6/6
Turtles in Time{5}{U}{U}SorceryReturn all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards.
Exile Turtles in Time.
Armaggon, Future Shark{6}{B}{B}Legendary Creature — Shark Horror MutantFlash
When Armaggon enters, destroy up to three target creatures.
9/6
Madame Null, Power Broker{2}{B}Legendary Creature — Demon AdvisorDeathtouch
Whenever another creature you control enters, you may pay life equal to its power. If you do, put that many +1/+1 counters on it.
1/3
Rat King, Verminister{1}{B}Legendary Creature — Rat AvatarDisappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Rat creature token and put a +1/+1 counter on Rat King.
{T}, Sacrifice three Rats: Return target creature card and all other cards with the same name as that card from your graveyard to the battlefield tapped.
1/1
Savanti Romero, Time's Exile{3}{B}{B}Legendary Creature — Demon WizardTrample
At the beginning of combat on your turn, put a +1/+1 counter on Savanti Romero. Then you draw X cards and lose X life, where X is the number of counters on Savanti Romero.
4/4
Shark Shredder, Killer Clone{2}{B}{B}Legendary Creature — Shark Octopus NinjaSneak {3}{B}{B}
First strike
Whenever Shark Shredder deals combat damage to a player, put up to one target creature card from that player's graveyard onto the battlefield under your control. It enters tapped and attacking that player.
4/4
South Wind Avatar{3}{B}Creature — Snake Spirit AvatarDeathtouch
Whenever another creature you control dies, you gain life equal to its toughness.
Whenever you gain life, each opponent loses 1 life.
3/4
Improvised Arsenal{1}{R}Artifact — EquipmentEquipped creature gets +1/+0 for each artifact you control.
{4}{R}: Create a token that's a copy of this Equipment.
Equip {R}
Ravenous Robots{1}{R}Artifact Creature — RobotWhenever you cast an artifact spell, create a 1/1 colorless Robot artifact creature token.
{R}, {T}: Creature tokens you control gain haste until end of turn.
2/1
Leatherhead, Swamp Stalker{2}{G}{G}Legendary Creature — Crocodile Mutant RogueTrample
Leatherhead enters with a hexproof counter on her.
Whenever Leatherhead deals combat damage to a player, you may remove a counter from her. When you do, destroy target artifact or enchantment that player controls.
5/4
Mutagen Man, Living Ooze{X}{G}{G}Legendary Creature — Ooze MutantTrample
Activated abilities of artifact tokens you control cost {1} less to activate.
When Mutagen Man enters, create X Mutagen tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
2/3
Transdimensional Bovine{2}{G}Creature — Ox AvatarFlying
{T}: Add two mana of any one color.
0/4
Turtle Power!{2}{G}EnchantmentFlash
Turtles you control get +2/+2.
Chrome Dome{2}Artifact Creature — Robot NinjaOther artifact creatures you control get +1/+0.
{5}: Create a token that's a copy of another target artifact you control. That token gains haste. Sacrifice it at the beginning of the next end step.
1/3
The Ooze{2}Legendary ArtifactWhenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it. (A Mutagen token is an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
{T}: Exile target card from a graveyard. Create a Mutagen token.
Turtle Van{3}Artifact — VehicleWhenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
4/4
Weather Maker{3}ArtifactLandfall — Whenever a land you control enters, put a charge counter on this artifact.
{T}: Add one mana of any color.
{T}, Remove two charge counters from this artifact: Add {C}{C}.
{T}, Remove three charge counters from this artifact: It deals 3 damage to any target.
Northampton FarmLand{T}: Add {C}.
{1}, {T}: Exile target creature you own.
{2}, {T}, Sacrifice this land: Return a creature card exiled with this land to the battlefield under your control. Return each other card exiled with this land to its owner's hand.
Leonardo, Cutting Edge{1}{W}Legendary Creature — Mutant Ninja TurtleSneak {W} (You may cast this spell for {W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Lifelink
Whenever you gain life, put a +1/+1 counter on Leonardo.
1/1
April O'Neil, Hacktivist{3}{U}Legendary Creature — Human ScientistAt the beginning of your end step, draw a card for each card type among spells you've cast this turn. 1/5 Donatello, Gadget Master{2}{U}Legendary Creature — Mutant Ninja TurtleSneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Whenever Donatello deals combat damage to a player, create a token that's a copy of target artifact you control.
3/2
Turtles in Time{5}{U}{U}SorceryReturn all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards.
Exile Turtles in Time.
Super Shredder{1}{B}Legendary Creature — Mutant Ninja HumanMenace
Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.
1/1
Casey Jones, Vigilante{1}{R}{R}Legendary Creature — Human BerserkerWhen Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random. 4/3 Raphael, the Nightwatcher{2}{R}{R}Legendary Creature — Mutant Ninja TurtleSneak {1}{R}{R} (You may cast this spell for {1}{R}{R} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Attacking creatures you control have double strike.
2/3
Michelangelo, Weirdness to 11{1}{G}Legendary Creature — Mutant Ninja TurtleWhen Michelangelo enters, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
1/1
Dark Leo & Shredder{W}{B}Legendary Creature — Mutant Ninja Turtle HumanSneak {W}{B}
Attacking Ninjas you control have deathtouch.
Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up.
1/3
Krang, Utrom Warlord{9}Legendary Artifact Creature — Utrom RobotFlying, trample, indestructible, haste
Other artifact creatures you control have flying, trample, indestructible, and haste.
9/9
Leonardo, Cutting Edge{1}{W}Legendary Creature — Mutant Ninja TurtleSneak {W} (You may cast this spell for {W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Lifelink
Whenever you gain life, put a +1/+1 counter on Leonardo.
1/1
April O'Neil, Hacktivist{3}{U}Legendary Creature — Human ScientistAt the beginning of your end step, draw a card for each card type among spells you've cast this turn. 1/5