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Showing 32 cards (page 187 of 3929).

Bison Whistle{1}{G}Artifact{1}, {T}: Look at the top card of your library. If it's a Bison card, you may put it onto the battlefield. If it's a creature card, you may reveal it and put it into your hand. Otherwise, you may put it into your graveyard. Aang, at the Crossroads // Aang, Destined SaviorLegendary Creature — Avatar AllyFlying
Land creatures you control have vigilance.
At the beginning of combat on your turn, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
4/4
Aang, at the Crossroads // Aang, Destined Savior Card ImageFlip Card
Aang, at the Crossroads // Aang, Destined SaviorLegendary Creature — Avatar AllyFlying
Land creatures you control have vigilance.
At the beginning of combat on your turn, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
4/4
Aang, at the Crossroads // Aang, Destined Savior Card ImageFlip Card
Aang, at the Crossroads // Aang, Destined Savior{2}{G}{W}{U}Legendary Creature — Human Avatar AllyFlying
When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep.
3/3
Aang, at the Crossroads // Aang, Destined Savior Card ImageFlip Card
Aang, at the Crossroads // Aang, Destined Savior{2}{G}{W}{U}Legendary Creature — Human Avatar AllyFlying
When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep.
3/3
Aang, at the Crossroads // Aang, Destined Savior Card ImageFlip Card
The Cabbage Merchant{2}{G}Legendary Creature — Human CitizenWhenever an opponent casts a noncreature spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Whenever a creature deals combat damage to you, sacrifice a Food token.
Tap two untapped Foods you control: Add one mana of any color.
2/2
Crystalline Armor{3}{G}Enchantment — AuraEnchant creature
Enchanted creature gets +1/+1 for each land you control and has trample.
Aang, Swift Savior // Aang and La, Ocean's Fury{1}{W}{U}Legendary Creature — Human Avatar AllyFlash
Flying
When Aang enters, airbend up to one other target creature or spell. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.)
Waterbend {8}: Transform Aang.
2/3
Aang, Swift Savior // Aang and La, Ocean's Fury Card ImageFlip Card
Aang, Swift Savior // Aang and La, Ocean's FuryLegendary Creature — Avatar Spirit AllyReach, trample
Whenever Aang and La attack, put a +1/+1 counter on each tapped creature you control.
5/5
Aang, Swift Savior // Aang and La, Ocean's Fury Card ImageFlip Card
Aang, Swift Savior // Aang and La, Ocean's Fury{1}{W}{U}Legendary Creature — Human Avatar AllyFlash
Flying
When Aang enters, airbend up to one other target creature or spell. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.)
Waterbend {8}: Transform Aang.
2/3
Aang, Swift Savior // Aang and La, Ocean's Fury Card ImageFlip Card
Aang, Swift Savior // Aang and La, Ocean's FuryLegendary Creature — Avatar Spirit AllyReach, trample
Whenever Aang and La attack, put a +1/+1 counter on each tapped creature you control.
5/5
Aang, Swift Savior // Aang and La, Ocean's Fury Card ImageFlip Card
Hei Bai, Forest Guardian{3}{G}Legendary Creature — Bear SpiritWhen Hei Bai enters, reveal cards from the top of your library until you reveal a Shrine card. You may put that card onto the battlefield. Then shuffle.
{W}{U}{B}{R}{G}, {T}: For each legendary enchantment you control, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."
4/4
Abandon Attachments Card Image Air Nomad Legacy{W}{U}EnchantmentWhen this enchantment enters, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Creatures you control with flying get +1/+1.
Master's Guidance{2}{G}EnchantmentWhenever you attack with two or more legendary creatures, put a +1/+1 counter on each of up to two target attacking creatures.
At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.
Avatar Aang // Aang, Master of Elements Card ImageAvatar Aang // Aang, Master of Elements Card ImageFlip Card Avatar Aang // Aang, Master of Elements{R}{G}{W}{U}Legendary Creature — Human Avatar AllyFlying, firebending 2
Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang.
4/4
Avatar Aang // Aang, Master of Elements Card ImageFlip Card
Avatar Aang // Aang, Master of Elements Card ImageAvatar Aang // Aang, Master of Elements Card ImageFlip Card Tale of Katara and Toph{2}{G}EnchantmentCreatures you control have "Whenever this creature becomes tapped for the first time during each of your turns, put a +1/+1 counter on it." Avatar Aang // Aang, Master of ElementsLegendary Creature — Avatar AllyFlying
Spells you cast cost {W}{U}{B}{R}{G} less to cast. (This can reduce generic costs.)
At the beginning of each upkeep, you may transform Aang, Master of Elements. If you do, you gain 4 life, draw four cards, put four +1/+1 counters on him, and he deals 4 damage to each opponent.
6/6
Avatar Aang // Aang, Master of Elements Card ImageFlip Card
Azula, Cunning Usurper{2}{U}{B}{B}Legendary Creature — Human Noble RogueFirebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.)
When Azula enters, target opponent exiles a nontoken creature they control, then they exile a nonland card from their graveyard.
During your turn, you may cast cards exiled with Azula and you may cast them as though they had flash. Mana of any type can be spent to cast those spells.
4/4
Azula, Cunning Usurper{2}{U}{B}{B}Legendary Creature — Human Noble RogueFirebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.)
When Azula enters, target opponent exiles a nontoken creature they control, then they exile a nonland card from their graveyard.
During your turn, you may cast cards exiled with Azula and you may cast them as though they had flash. Mana of any type can be spent to cast those spells.
4/4
Tectonic Split{4}{G}{G}EnchantmentAs an additional cost to cast this spell, sacrifice half the lands you control, rounded up.
Hexproof
Lands you control have "{T}: Add three mana of any one color."
Beifong's Bounty Hunters{2}{B}{G}Creature — Human MercenaryWhenever a nonland creature you control dies, earthbend X, where X is that creature's power. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) 4/4 Toph, Earthbending Master{3}{G}Legendary Creature — Human Warrior AllyLandfall — Whenever a land you control enters, you get an experience counter.
Whenever you attack, earthbend X, where X is the number of experience counters you have. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
2/4
Beifong's Bounty Hunters{2}{B}{G}Creature — Human MercenaryWhenever a nonland creature you control dies, earthbend X, where X is that creature's power. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) 4/4 Aang, Air Nomad Card Image Bitter Work{1}{R}{G}EnchantmentWhenever you attack a player with one or more creatures with power 4 or greater, draw a card.
Exhaust — {4}: Earthbend 4. Activate only during your turn. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped. Activate each exhaust ability only once.)
Aang's Defense Card Image Bumi, Unleashed{3}{R}{G}Legendary Creature — Human Noble AllyTrample
When Bumi enters, earthbend 4.
Whenever Bumi deals combat damage to a player, untap all lands you control. After this phase, there is an additional combat phase. Only land creatures can attack during that combat phase.
5/4
Bumi, Unleashed{3}{R}{G}Legendary Creature — Human Noble AllyTrample
When Bumi enters, earthbend 4.
Whenever Bumi deals combat damage to a player, untap all lands you control. After this phase, there is an additional combat phase. Only land creatures can attack during that combat phase.
5/4
Aardvark Sloth Card Image