Magic the Gathering
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25
Characters Joined
Magic the Gathering Cards
Showing 32 cards (page 192 of 3929).
Ba Sing SeThis land enters tapped unless you control a basic land.
{T}: Add {G}.
{2}{G}, {T}: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Boiling Rock PrisonThis land enters tapped.
{T}: Add {B} or {R}.
{4}, {T}, Sacrifice this land: Draw a card.
Fire Nation PalaceThis land enters tapped unless you control a basic land.
{T}: Add {R}.
{1}{R}, {T}: Target creature you control gains firebending 4 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}. This mana lasts until end of combat.) Fire Nation PalaceThis land enters tapped unless you control a basic land.
{T}: Add {R}.
{1}{R}, {T}: Target creature you control gains firebending 4 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}. This mana lasts until end of combat.)
Foggy Bottom SwampThis land enters tapped.
{T}: Add {B} or {G}.
{4}, {T}, Sacrifice this land: Draw a card. Jasmine Dragon Tea Shop{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast an Ally spell or activate an ability of an Ally source.
{5}, {T}: Create a 1/1 white Ally creature token. Jasmine Dragon Tea Shop{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast an Ally spell or activate an ability of an Ally source.
{5}, {T}: Create a 1/1 white Ally creature token.
Kyoshi VillageThis land enters tapped.
{T}: Add {G} or {W}.
{4}, {T}, Sacrifice this land: Draw a card. Meditation PoolsThis land enters tapped.
{T}: Add {G} or {U}.
{4}, {T}, Sacrifice this land: Draw a card.
Misty Palms OasisThis land enters tapped.
{T}: Add {W} or {B}.
{4}, {T}, Sacrifice this land: Draw a card. North Pole GatesThis land enters tapped.
{T}: Add {W} or {U}.
{4}, {T}, Sacrifice this land: Draw a card.
Omashu CityThis land enters tapped.
{T}: Add {R} or {G}.
{4}, {T}, Sacrifice this land: Draw a card. Realm of KohThis land enters tapped unless you control a basic land.
{T}: Add {B}.
{3}{B}, {T}: Create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."
Realm of KohThis land enters tapped unless you control a basic land.
{T}: Add {B}.
{3}{B}, {T}: Create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures." Rumble ArenaVigilance
When this land enters, scry 1. (Look at the top card of your library. You may put it on the bottom.)
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
Secret TunnelThis land can't be blocked.
{T}: Add {C}.
{4}, {T}: Two target creatures you control that share a creature type can't be blocked this turn.
Secret TunnelThis land can't be blocked.
{T}: Add {C}.
{4}, {T}: Two target creatures you control that share a creature type can't be blocked this turn.
Serpent's PassThis land enters tapped.
{T}: Add {U} or {B}.
{4}, {T}, Sacrifice this land: Draw a card.
{T}: Add {G}.
{2}{G}, {T}: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Boiling Rock PrisonThis land enters tapped.{T}: Add {B} or {R}.
{4}, {T}, Sacrifice this land: Draw a card.
Fire Nation PalaceThis land enters tapped unless you control a basic land.{T}: Add {R}.
{1}{R}, {T}: Target creature you control gains firebending 4 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}. This mana lasts until end of combat.) Fire Nation PalaceThis land enters tapped unless you control a basic land.
{T}: Add {R}.
{1}{R}, {T}: Target creature you control gains firebending 4 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}. This mana lasts until end of combat.)
Foggy Bottom SwampThis land enters tapped.{T}: Add {B} or {G}.
{4}, {T}, Sacrifice this land: Draw a card. Jasmine Dragon Tea Shop{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast an Ally spell or activate an ability of an Ally source.
{5}, {T}: Create a 1/1 white Ally creature token. Jasmine Dragon Tea Shop{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast an Ally spell or activate an ability of an Ally source.
{5}, {T}: Create a 1/1 white Ally creature token.
Kyoshi VillageThis land enters tapped.{T}: Add {G} or {W}.
{4}, {T}, Sacrifice this land: Draw a card. Meditation PoolsThis land enters tapped.
{T}: Add {G} or {U}.
{4}, {T}, Sacrifice this land: Draw a card.
Misty Palms OasisThis land enters tapped.{T}: Add {W} or {B}.
{4}, {T}, Sacrifice this land: Draw a card. North Pole GatesThis land enters tapped.
{T}: Add {W} or {U}.
{4}, {T}, Sacrifice this land: Draw a card.
Omashu CityThis land enters tapped.{T}: Add {R} or {G}.
{4}, {T}, Sacrifice this land: Draw a card. Realm of KohThis land enters tapped unless you control a basic land.
{T}: Add {B}.
{3}{B}, {T}: Create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."
Realm of KohThis land enters tapped unless you control a basic land.{T}: Add {B}.
{3}{B}, {T}: Create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures." Rumble ArenaVigilance
When this land enters, scry 1. (Look at the top card of your library. You may put it on the bottom.)
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
Secret TunnelThis land can't be blocked.{T}: Add {C}.
{4}, {T}: Two target creatures you control that share a creature type can't be blocked this turn.
Secret TunnelThis land can't be blocked.{T}: Add {C}.
{4}, {T}: Two target creatures you control that share a creature type can't be blocked this turn.
Serpent's PassThis land enters tapped.{T}: Add {U} or {B}.
{4}, {T}, Sacrifice this land: Draw a card.