Magic the Gathering
Welcome to the Magic the Gathering realm!
25
Characters Joined
Magic the Gathering Cards
Showing 32 cards (page 208 of 3929).
Massacre Girl{3}{B}{B}MenaceWhen Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn. 4/4 No Mercy{2}{B}{B}Whenever a creature deals damage to you, destroy it.
Chaos Warp{2}{R}The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Fiery Emancipation{3}{R}{R}{R}If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
Fury of the Horde{5}{R}{R}You may exile two red cards from your hand rather than pay this spell's mana cost.Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Flip Card

Flip Card
Monstrous Rage{R}Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)
Seize the Day{3}{R}Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Bedlam{2}{R}{R}Creatures can't block.
Beast Within{2}{G}Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Defense of the Heart{3}{G}At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.