Magic the Gathering
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25
Characters Joined
Magic the Gathering Cards
Showing 32 cards (page 210 of 3929).
Anthem of Champions{G}{W}Creatures you control get +1/+1.
Aurelia, the Warleader{2}{R}{R}{W}{W}Flying, vigilance, haste
Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. 3/4 Black Panther, Wakandan King{G}{W}First strike
Survey the Realm — Whenever Black Panther or another creature you control enters, put a +1/+1 counter on target land you control.
Mine Vibranium — {3}: Move all +1/+1 counters from target land you control onto target creature. If one or more +1/+1 counters are moved this way, you gain that much life and draw a card. 2/2
Captain America, First Avenger{R}{W}{U}Throw ... — {3}, Unattach an Equipment from Captain America: He deals damage equal to that Equipment's mana value divided as you choose among one, two, or three targets.
... Catch — At the beginning of combat on your turn, attach up to one target Equipment you control to Captain America. 4/4

Flip Card
Escape to the Wilds{3}{R}{G}Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn.

Flip Card
Fight to the Death{R}{W}Destroy all blocking creatures and all blocked creatures.
Iron Man, Titan of Innovation{3}{U}{R}Flying, haste
Genius Industrialist — Whenever Iron Man attacks, create a Treasure token, then you may sacrifice a noncreature artifact. If you do, search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield tapped, then shuffle. 4/4 Privileged Position{2}{G/W}{G/W}{G/W}({G/W} can be paid with either {G} or {W}.)
Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Ravenous Tyrannosaurus{4}{R}{G}Devour 3 (As this creature enters, you may sacrifice any number of creatures. It enters with three times that many +1/+1 counters on it.)
Whenever this creature attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead. 6/6
Storm, Force of Nature{1}{G}{U}{R}Flying, vigilance
Ceaseless Tempest — Whenever Storm deals combat damage to a player, the next instant or sorcery spell you cast this turn has storm. (When you cast it, copy it for each spell cast before it this turn. You may choose new targets for the copies.) 3/4
Aurelia, the Warleader{2}{R}{R}{W}{W}Flying, vigilance, hasteWhenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase. 3/4 Black Panther, Wakandan King{G}{W}First strike
Survey the Realm — Whenever Black Panther or another creature you control enters, put a +1/+1 counter on target land you control.
Mine Vibranium — {3}: Move all +1/+1 counters from target land you control onto target creature. If one or more +1/+1 counters are moved this way, you gain that much life and draw a card. 2/2
Captain America, First Avenger{R}{W}{U}Throw ... — {3}, Unattach an Equipment from Captain America: He deals damage equal to that Equipment's mana value divided as you choose among one, two, or three targets.... Catch — At the beginning of combat on your turn, attach up to one target Equipment you control to Captain America. 4/4

Flip Card
Escape to the Wilds{3}{R}{G}Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.You may play an additional land this turn.

Flip Card
Fight to the Death{R}{W}Destroy all blocking creatures and all blocked creatures.
Iron Man, Titan of Innovation{3}{U}{R}Flying, hasteGenius Industrialist — Whenever Iron Man attacks, create a Treasure token, then you may sacrifice a noncreature artifact. If you do, search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield tapped, then shuffle. 4/4 Privileged Position{2}{G/W}{G/W}{G/W}({G/W} can be paid with either {G} or {W}.)
Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Ravenous Tyrannosaurus{4}{R}{G}Devour 3 (As this creature enters, you may sacrifice any number of creatures. It enters with three times that many +1/+1 counters on it.)Whenever this creature attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead. 6/6
Storm, Force of Nature{1}{G}{U}{R}Flying, vigilanceCeaseless Tempest — Whenever Storm deals combat damage to a player, the next instant or sorcery spell you cast this turn has storm. (When you cast it, copy it for each spell cast before it this turn. You may choose new targets for the copies.) 3/4