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Magic the Gathering Cards

Showing 32 cards (page 5 of 3929).

IslandBasic Land — Island({T}: Add {U}.) IslandBasic Land — Island({T}: Add {U}.) SwampBasic Land — Swamp({T}: Add {B}.) SwampBasic Land — Swamp({T}: Add {B}.) MountainBasic Land — Mountain({T}: Add {R}.) MountainBasic Land — Mountain({T}: Add {R}.) ForestBasic Land — Forest({T}: Add {G}.) ForestBasic Land — Forest({T}: Add {G}.) Captain Kathryn Janeway{3}{G}Legendary Creature — Human OfficerYou may play an additional land on each of your turns.
Whenever Captain Janeway or another creature you control enters, that creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
2/3
Seven of Nine{2}{U}{B}Legendary Artifact Creature — Human ScientistWhenever you face a dilemma, draw a card. (You face a dilemma as you choose one or more modes for a spell or ability.) 2/4 Dr. Beverly Crusher{2}{W}Legendary Creature — Human DoctorIf you gaining life causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Whenever you gain life, put a +1/+1 counter on Dr. Crusher.
2/2
Captain Kathryn Janeway{3}{G}Legendary Creature — Human OfficerYou may play an additional land on each of your turns.
Whenever Captain Janeway or another creature you control enters, that creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
2/3
Hallowed FountainLand — Plains Island({T}: Add {W} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Watery GraveLand — Island Swamp({T}: Add {U} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Blood CryptLand — Swamp Mountain({T}: Add {B} or {R}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Stomping GroundLand — Mountain Forest({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Temple GardenLand — Forest Plains({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Godless ShrineLand — Plains Swamp({T}: Add {W} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Steam VentsLand — Island Mountain({T}: Add {U} or {R}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Overgrown TombLand — Swamp Forest({T}: Add {B} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Sacred FoundryLand — Mountain Plains({T}: Add {R} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Breeding PoolLand — Forest Island({T}: Add {G} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
General Chang, Cold Warrior{B}Legendary Creature — Klingon Warrior Officer{1}, Sacrifice a creature: Put a +1/+1 counter on each Klingon you control. 1/2 Salt Vampire{1}{B}Creature — Vampire ShapeshifterLifelink
When this creature enters, look at target opponent's hand. You may choose a nonland card from it. If you do, that player exiles that card, then draws a card.
2/2
Captain James T. Kirk{2}{R}Legendary Creature — Human OfficerWhenever Captain Kirk enters or attacks, choose one. If you have no cards in hand, choose one or more instead.
• Discard a card, then draw a card.
• Create a 1/1 red Officer creature token.
• Creatures you control get +1/+0 until end of turn.
2/2
General Chang, Cold Warrior{B}Legendary Creature — Klingon Warrior Officer{1}, Sacrifice a creature: Put a +1/+1 counter on each Klingon you control. 1/2 General Chang, Cold Warrior{B}Legendary Creature — Klingon Warrior Officer{1}, Sacrifice a creature: Put a +1/+1 counter on each Klingon you control. 1/2 Crystalline Entity{8}Artifact Creature — ElementalFlying
When this creature enters, if you cast it, destroy all nonartifact creatures.
7/7
U.S.S. Enterprise-D, Galaxy-Class{3}Legendary Artifact — SpacecraftWhenever one or more charge counters are put on U.S.S. Enterprise-D for the first time each turn, exile the top card of your library. You may play that card this turn.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)
7+ | Flying, vigilance
4/5
Hallowed FountainLand — Plains Island({T}: Add {W} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Watery GraveLand — Island Swamp({T}: Add {U} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Blood CryptLand — Swamp Mountain({T}: Add {B} or {R}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.